The online racing simulator
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Levinaa
Demo licensed
Quote from tmehlinger :Jesus Christ, Scawen, come on.

The only thing Chris is guilty of here is not heeding his own advice to think carefully about how you could interpret his message. You've done a lot of crying about people in this thread making up things you haven't said, and now you've done exactly that yourself. You know damn well he didn't say that, and you should also know that wasn't his intent.

In my 16 years involved with LFS, one of the few constants has been you feeling persecuted when people disagree with you. I've defended you from many entitled critics over the years (look it up) but this is beyond the pale. You're acting like a child, and you're treating your biggest fans and partners like garbage. It's painful for us to read, and it is embarrassing for you.

I have a few suggestions.
  • Take a few days to implement some security measures sorely lacking from the authentication system. You owe it to your customers to provide these features to offer them at least the option of better protecting their accounts, and it's a way for you to help protect your business. Solving this problem is entirely in your power.
  • Lock the thread, if for no other reason, because you can't help yourself.
  • Take a day to consider how you've hurt the people here and try to make it right.
If your goal was to destroy good will you've built in a dwindling community, you could scarcely do it more efficiently than you're doing it here.

Scawen never brought up TC in the first place, that was your players and community that bringed that part up.
Levinaa
Demo licensed
The issue of the rental system persists as long as there exists the ability to exchange In-Game Currency for real money. This longstanding concern, though not newly arisen, has only recently come to light.

In a simulation game like Live For Speed, where players engage in racing and drifting against AI or other players, the presence of In-Game currency lacks coherence.

Rather than adding value, it perpetuates long-term problems, as evidenced by its emerging persistence.

Furthermore, the prevalence of shared accounts poses another challenge, exacerbated by the increasing use of VPNs, which complicates the detection of such activity.

As long as avenues for trading in-game currency persist, the rental system is unlikely to be eradicated.

Additionally, it is disheartening to witness individuals misrepresenting Scawen's intentions, particularly considering his longstanding support for the Cruise server community spanning nearly two decades. Unwarranted attacks against him are unjust.

Regarding the statement, "[TC] have been directly responsible for several hundred (thousands?) of S2/S3 licenses being bought. We have had over 44000 unique players connect, since we started tracking them." Such a claim appears self-serving and fails to accurately reflect the broader contributions to the game's sustainability.
Last edited by Levinaa, .
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