big crash from banger racing that i filmed here in the uk driver was ok and got out by himself after a few minutes,just had a sore ankle,also a video of some drifting from same track in the second link
great track must of took a while to do, would it be possible for you to put barriers round the edge so cars do not fall off the track and higher than 1 barrier if it can be done so have a few barriers ontop of each other round the outside
that messege was on day after servers went down and not changed hope dean is ok normally it does not take this long for a reply and a fix to the problem,i needed a server to run my weekly events and for racing on during the week so bought another from another host
3 days now and counting without a server and as to what the problem is were is the support when franky is not around to sort things out,we need some feedback and information as we pay for the servers for people to race,i have had to cancel some events due to the servers not being on :mad:
another question i ask is when a race has finished is there a way of having a countdown timer on screen before the next race starts from 40 seconds down to 0
at the moment i have the 40 second countdown but it does not show anything on screen
hi can anyone help please how do i remove the clean racing and have fun messege just before a race starts lapper is installed on a server from 500 servers but i cant find the option to remove the messege in the LfsLapper.lpr file is the messege somewere else
condoms are a real life banger racing team in the uk strange name i know ,team black and condoms are big rivals so we did a meeting on lfs,picture is of a real life condoms banger
great application well done would it be possible in a future release to have the option of putting barriers ontop of each other but not out of bounds
example on the car park layout have the armco barriers like 4 high or more would be ideal for banger racing oval tracks as cars would not go over the barriers and cars would stay on the track
thanx for that server is with 500 servers on control panel was listed as version 2.54 but ingame was 2.53 so i downloaded 2.54 and copied the srv file from 2.54 into were 2.53 srv file was and now its all good also did the other suggestion as admin and that worked aswell
# All of the following settings can be overwritten in config files of
# individual servers (named Airio.srv.?.txt. where ? is server number).
# If not defined there, defaults below (or app settings) will apply.
# ===================== FREE VERSION SETTINGS ===================== #
# ---------------------------- Messages --------------------------- #
# Sets time to display custom server logo and Airio logo on each
# race start (use zero to disable the display) - integer
# Specifies text (may be coloured) used for custom logo - string
TimeLogo=10
TextLogo=^0My^3Server
# Defines message displayed to every connected player or limads (and
# admins) or only to full admins - string(s)
# Divide long messages into several lines starting with +, which means
# adding the text to existing message (not overwriting it).
UsersMotd=
LimadMotd=
AdminMotd=
# Text entered here will be displayed to everyone connected in chat
# area at regular intervals set in minutes - string(s) & integer
# Starting + allows to output several lines of one long message.
TimedMotd1=
TimedTime1=15
TimedMotd2=
TimedTime2=60
TimedMotd3=
TimedTime3=240
# Text to be sent as /msg to chat area on each race start - string
# Create more lines by using starting/concatenating '+'.
RestartMsg=
# -------------------------- Info Buttons ------------------------- #
# Large button(s) to be shown on each race start for 10 seconds - string
# Large button(s) to be shown on each qualification start - string
# Create more buttons (max 5) by using starting/concatenating '+'.
RestartBtn=
QualifyBtn=
# Large button(s) to be shown to everyone after connecting - string
# Create more buttons (max 5) by using starting/concatenating '+'.
# If also ButtnMotd (see next item) is defined, it will be shown after
# clicking OK below these large buttons.
ConnectBtn=
# These lines will appear as buttons to everyone connecting to the
# server, allowing for communicating some must-read info - string(s)
# Use "ButtnMotd=+text" to define text for individual buttons.
ButtnMotd=
# ---------------------------- Defaults --------------------------- #
# Allows to overwrite default car set in Airio.cfg.tc.txt file - string
# Useful especially for defining default cars on individual servers,
# which is important for statistics shown and other calculations.
DefaultCar=
# Number of laps in standard race - integer
# This number is used for storing champ/total best race times and
# ensures shorter and longer races do not spoil this statistic.
RaceLaps=5
# ----------------------------- General --------------------------- #
# Whether to spectate player for pitting (pressing Shift+P) - integer
# Could be used in races closed for midrace join to prevent pitting,
# because only spectating people cannot rejoin the race.
SpecFromPits=false
# Time (in seconds) to wait with automatic race restart - integer
# Number of players to be connected for the restart to happen - integer
RestartTime=150
RestartCons=6
# Track rotation scheme happening on every display of race end screen.
# Number of races after which to rotate tracks by ending race - integer
# "track[|laps/-mins[|car+car+]] > track..." in the scheme - string
# Instead of laps, minutes can be set as a negative value, the race is
# then for specified number of minutes plus one lap for the leader.
RotateRaces=
RotateTracks=
# --------------------------- Blue Flags -------------------------- #
# Display more details about blue flags - boolean
# If true, players get message about the racer that is approaching.
ShowBlue=false
# Seconds to delay showing the blue flag info again - integer
# This setting will limit showing the same message repeatedly in quick
# succession.
DelayBlue=5
# Number of blue flag warnings before spectating the player - integer
# Zero means there'll be no blue flag spectatings. Any higher value
# will spectate the player after (DelayBlue * RepeatBlue) seconds
# under blue flag. Use this setting with caution.
RepeatBlue=0
# Distance in hundreths of a second from obstructed car - integer
# Blue flag info will be shown only if the estimated time distance is
# lower than set here. Use 0 to show info any time LFS raises blue
# flag, regardless of car distance. Value of 150 sets the time gap
# at 1.5 seconds or less.
DistanceBlue=100
# -------------------------- Race Voting -------------------------- #
# The following settings turn on and off vote cancelling and management.
# Cancel means the vote is always cancelled. Manage means cancelling
# the vote during race according to additional settings below.
CancelEndRace=false
ManageEndRace=true
CancelRestart=false
ManageRestart=true
CancelQualify=false
ManageQualify=true
# In which lap the race can still be restarted by voting - integer
# 0 = never, 1 = only in lap 1, not in later laps...
VoteLap=1
# Number of players for which race restarts are not managed - integer
# If this many or less players race then normal LFS restart rules apply.
VotePlayers=4
# Time (in seconds) after race finish before restart voting - integer
# This setting should let everyone finish the race.
VoteWait=45
# ----------------------------- Points ---------------------------- #
# Comma separated integer points for victory and other places - string
# Limiting points for victory according to number of racers - boolean
# Any number of fixed values may be specified. If limiting is turned on,
# maximum points gained by the winner depend on starting grid size.
# If PointSystem is empty, no points are scored/calculated/stored.
PointSystem=10,8,6,5,4,3,2,1
PointLimits=true
# Comma separated values of points for good/great/top laps - integers
# Points for fastest lap in a race - integer
# Use zeroes if you do not want any points assigned for good/best laps.
PointsGood=1,2,4
PointsBest=1
# Percentage of total laps as a condition for scoring points - integer
# Player with less total laps at the race end don't score any points.
LapsPoints=80
# Number of races in a series, used in point reviews - integer
# Series points are shown by !pts, when one serie ends, another starts.
# Use zero if you do not want to group races into series.
GroupRaces=5
# Comma separated points for final podium serie places - integers
# Limiting points for serie according to number of racers - boolean
PointsSerie=5,3,1
SerieLimits=false
# ---------------------------- Scripts ---------------------------- #
# Address of a (PHP) script to be run on every race start - string
# Airio will send the response as a typed message meaning you can
# create commands, e.g. "/msg ^3There are ^734 ^3people on chat!"
# Define more scripts by using starting/concatenating '+'. Tabs (%09)
# in response may be used for multiline output.
ScriptStart=
# Address of a (PHP) script to be run periodically - string
# Periodicity of the script in minutes - integer
ScriptTimed=
ScriptPeriod=10
# -------------------------- Acceleration ------------------------- #
# Should acceleration data be gathered and shown - boolean
# If false, no one will see any acceleration data (target speed,
# seconds required and distance covered).
AccelerationShow=false
# Target speed in kilometers per hour - integer
# This value is applied on people using kmph as speed measurement.
AccelerationSpeedKmph=100
# Target speed in miles per hour - integer
AccelerationSpeedMiph=60
# ---------------------------- Drifting --------------------------- #
# Should drifting be watched and processed - boolean
# If false, no drifting data will be gathered, no scores shown/stored.
# If you do not intend to support drifting, you'll save processor
# time by using 'false'.
DriftProcess=false
# Minimum speed in kmph necessary during the whole drift - integer
DriftMinSpeed=40
# Minimum angle of the drift - integer
# Maximum angle of the drift - integer
# Only drifts ending in car angle going below minimum angle are
# considered as scoring drifts. No scores are given for drifts ending
# in low speed (that is just sliding) or car angle over maximum angle
# (that is only spinning).
DriftMinAngle=15
DriftMaxAngle=65
# Ideal drifting angle - integer
# The closer the car is to this angle the more points are scored. It
# is not simply the higher the angle the higher the score calculation.
DriftIdealAngle=35
# Minimum time of drifting in tenths (!) of a second - integer
# A value of 20 means car must comply with drifting conditions above
# for at least 2 seconds.
DriftMinTime=10
# ===================== FULL VERSION SETTINGS ===================== #
# The following values are used only in FULL Airio version, they are
# ignored in the freely available compile.
# ---------------------------- Logging ---------------------------- #
# Capture entered /xxx commands on server or remotely - boolean
# Airio cannot log these commands directly but they can still be
# included in the system log together with e.g. IP addresses. Also
# the server log is purged on every midnight.
LogServer=true
# Complete path to the LFS server directory - string
# Server log file(s) are stored here. Please DO use the closing "\".
# ----------------------------- Points ---------------------------- #
# Points for any LFSW PB improvement - integer
PointsImprove=1
# Points for stunt actions after the race - integer
PointsStunt=1
# Points for each lap in case low number of people race - integer
# Maximum number of people racing for support points - integer
PointsSupport=1
PlayersSupport=2
# ---------------------------- Car reset -------------------------- #
# Car reset penalties - strings
# First penalty is given after car reset, the second when entering
# last lap of the race. Supported values: SG, DT, 45, 30. If a value
# is empty, no penalty is given. Only one car reset is allowed.
ResetPenalty1=
ResetPenalty2=
# ---------------------------- Message ---------------------------- #
# This text will be shown as buttons after issuing the !rules or
# !event command, allowing for displaying special infos - string(s)
# Starting + allows to output several buttons, with colour codes.
InfoMsg=
# ------------------------ Kick/ban Voting ------------------------ #
# Whether to support priority votes - boolean
# If limad/admin with sufficient rights votes (by pressing 1) against
# someone, the voting is finished.
VotePriority=true
# Whether to protect limads and team members from voting - boolean
# If true, everyone voting against such people is kicked.
VoteProtectLimads=true
# Whether to allow people to vote against themselves - boolean
# If true and someone votes to kick or ban himself, Airio fulfils
# his wishes immediatelly.
VoteOwnSupport=true
# Starting a vote agains higher ranked people - integer
# If the rank difference is this many or more, the player initiating
# the vote is kicked for bad voting.
VoteRankDifference=5
# ---------------------------- Starting --------------------------- #
# Custom start grid ordering (under development) - boolean
# Currently people scoring points in previous race start in reversed
# order, other people start according to their session best lap time.
CustomGrid=true
# Timer for multi-join in demo (highly unofficial exploit) - boolean
# This timer coordinates players joining the race allowing for more
# than the standard 12 cars on track in demo.
OvercomeLimit=false
# Limit overcome timer settings, countdown period and what is the
# actual limit of cars in race - integers
OvercomeTime=5
OvercomeCount=12
# ----------------------------- Ending ---------------------------- #
# Time in minutes after which empty server will be reset - boolean
# For server reset the file Airio.set.?.txt (where ? is server number)
# will be used, its contents sent as commands to server. Zero means
# no server reset to default state.
EndResetTime=10
need some help please which txt file in the airio tracker can the idling timer be turned off all the time so when cars are not moving they do not get spectated need it off for my server
same problem here can get on cp all showing unkown,clik to start servers get the following messege object reference not set to an instance of an object:eek:
hi is it possible to remove the tyre barriers and the cones under the bridge and near the bridge on the south city track as in the pictures now tracks are open with the config thing,noticed a small oval track there would be great for banger racing
if it can be done would someone please remove them and post layout or whatever thanx alot
great layout using it on my banger server(- -Lfs Bangers- -) with Xfg,Xrg,Rb4,Fxo and Xrt just edited a few things,also added some ramps on the downhill bit(but not used all the time) for some more fun thanx for sharing
+1 to your post i and other friends i race with run banger racing leagues around bl carpark and autocross on ovals to have 32 players going round a small oval would be superb hope this could be added in future lfs updates were you can have custom start positions and more cars on track
for pc there is a mod that was made using the carmageddon 2 game called seduction of destruction mainly its banger racing on oval tracks and its a lot of fun but its very old and has its problems,you dont need the carmageddon 2 game to play,addon tracks and cars are available to download aswell