Hi.
I have a question about Virtual Reality.
On March 2013 the Oculus Rift will ship as a developer kit. Its a VR headset backed by Unity, Unreal, Valve and ID's John Carmack. The headset gyro updates at 1000hz (2ms latency with one frame buffer), it has a field of view of more than 90 degrees horizontal and 110 degrees diagonal (the "screen" is all you see), and its all stereoscopic 3D.
Here is a video of what it looks like:
http://www.youtube.com/watch?v=KJo12Hz_BVI
There has been a lot of talk about this device and FPS shooters, but I think racing is the perfect platform. While shooters need 360 degrees of rotation to be competetive, a sim-racer straps the player down to a fixed position. 3D needs 60 FPS without drops, and here is LFS again perfect for even mid computers.
What I would like to know is:
Is this something the LFS team is planning to support?
If you would like to strap on a VR headset and get in to the game, plz let your voice be heard. I realy hope this is something LFS are looking into.
/SaintMain