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Mateosh
S2 licensed
I didn't know this is such a sensitive topic. I don't want to cheat. Actually I never play on public servers. All I am asking is if there is a tweak that we (3 brothers) can use on our private server for our private championship. As I understand from your answers there may be some solutions. I would be very happy if someone can describe technical details. If it shouldn't be in public topic then please write me personal message.
Simulating F1 DRS or KERS
Mateosh
S2 licensed
We are a small group that have our private championship. We try to follow modern F1 rules. The problem is that we couldn't find any solution for simulating DRS or KERS. Any of the two would be great.

Did anyone already find any solution? DRS should change rear wing angle. KERS should give the car additional power. If there is any way to achieve this I would be really grateful! It isn't necessary that solution simulates real life. It would be enough just if the effect was the same.
Mateosh
S2 licensed
I don't find his question similar to mine. What I am looking for is a command which I could save under one of F keys on keyboard and use during the race.

For example, if you type command "/autoclutch 1", it turns autoclutch on.

I am asking if there is simalar command for Steer rate. I have my Steer rate setting set to 0.70, and I would like to type something like "/steer_rate 0.80" and it would change it to 0.80.
Script for changing the steer rate
Mateosh
S2 licensed
Is it possible to change steer rate (keyboard driver) programatically using the script command? I went through the list of available commands and couldn't find it. There are commands for changing some other settings. But I would like to change steer rate with a command. Did I miss something or it really isn't possible?
Mateosh
S2 licensed
It's a pitty if you can't turn this off. When we try to simulate F1 races we have a rule that you have to change type of tyres during the race (like in real F1). And in many cases you don't want to repair your car. Sometimes there is some damage on the car even if you didn't have any physical contact with objects. In that case you can lose a race just because you have to repair some unimportant damage.
Setup changes without repairing damage
Mateosh
S2 licensed
Let's say I start my race on SLICK_R1 tyres. In the pit instructions I set repair damage to NO. It works as expected. But if I want to change my tyres to SLICK_R3 during the pit stop, the possibility to repair damage dissapears and there is written "Setup changes requested". I would like to know if there is any possibility to not repair damage on the car if I decide to change type of tyres? So, in one sentence: I would like to change the type of tyres during the pit stop and not repair my car. Is it possible somehow?
Mateosh
S2 licensed
Maybe my question wasn't clear enough. As I know it is possible to change type of tyres during the race when you do the pitstop. So, if you change for example your SLICK_R1 to SLICK_R2, I would like that tyre sidewall would also change (during the race). This way I would know which type of tyres someone has on his car. As Whiskey found out it would be ideal for F1 races, like in real Formula 1 (red tyres -> soft, white tyres -> hard).
Different sidewalls for different type of tyres
Mateosh
S2 licensed
I would like to have different sidewalls for different type of tyres. For example, formula FOX have options SLICK_R1, SLICK_R2, ... I would like to have one sidewall for SLICK_R1, different for SLICK_R2, and so on. My question is: Is it possible somehow?
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