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F2kSel
S2 licensed
I've just been trying to get my speed down at BL GP in the XFG and the best I can do with setups is 1:35.15

Most of the time is lost on the back straight, over one second according to lap analyser.

I remember at one time there was a way to get a ghost lap working which always helps me out but I think it stopped working in one version or another.
F2kSel
S2 licensed
Thanks all, I can try turning off the wheel I guess. Due to having bad wrists I don't like to use a wheel with more that 270degrees. I don't play LFS very often and just didn't remember having this problem before.
Carn't match real wheel to virtual wheel
F2kSel
S2 licensed
Using my G25 which is set to 270deg in the Logitech profiler the virtual wheel will rotate about twice as much as the G25. I use 270deg for a reason and can't change it. I've tried setting Wheel Turn in the game to 270 and as low as 90 but it makes no difference. Wheel compensation only seems to slow the wheel down around the center. Recalibrating has no effect either. This was a fresh install of the game and drivers are upto date. Has anyone got a clue as to what's going on?
F2kSel
S2 licensed
I thought I would look here again to see if things have been sorted regarding FF but it looks as if it hasn't.

I should say I love the way it's done in GTR,GTL and NkPro and that will upset many here.
I know the forces in LFS are a physics simulation and are supposed to feel more real and it dosn't rely on canned effects.
I've also posted here and elsewhere before and people have tried to help but no amount of tweaking fixes the problem which is this:-

At 20-30 FF strength the wheel resistance is fine for me except in the center of the wheel where about the first 15% to 20% of the wheel has very little resistance.
If I increase the FF strength to 60 I can feel some resistance be it a small amount however after the wheel has turned more than 15%-20% the resistance increases way to much for me.
If I set ithe FF to 100 the center is perfect but and the resistance increases from the center and not 15%-20% but again it is way too strong.
I know some will say thats how it is in a real car, fine but this is a game and if you had RSI like I do you would find that it is unplayable.
I do like a light wheel and you carn't do that in LFS and get a a positive feel for the but.

Also I find having so much force trying to center the wheel at high settings causes the wheel to overshoot the center which make the car much harder to control.
Turning of FF in LFS makes it a much easier ride but I carn't live without FF as the sim feels one dimensionl to me.
It dosn't just happen on this pc or with this wheel I've tried others with the same result, I carn't find a setting to reduce the strength of the wheel or at least keep it even the more you turn it.
In other sim I've seen settings where you can set the strength curve but most don't seem to increse in strength or if they do it's much less than LFS.

The bottom line is I carn't play LFS and I've been trying since it was released and have tried every tweak I've seen posted.
F2kSel
S2 licensed
Quote from deggis :are you sure you have correct Profiler settings? Put Damper & Spring effects to 0% (and of course centering spring should be turned completely off too, you probably know this). Lower the overall effects strenght in the Profiler too (between 50-100%) - do especially that if you feel it's too heavy. In LFS with less FF you feel more. It might not feel like it after GTL - which is for me full of random canned FF effects.

But I actually prefer Richard Burns Rally's FF feel over LFS's, in LFS I miss the curbs and bumps (altough LFS tracks aren't that bumpy) which should feel more rough. And the sometimes weird too light center area. I have black MOMO too.

ps. There's one value at least which you can change for better FF. I'm not sure what it exactly does but try it: "From LFS main folder, open cfg.txt, find line FF Steps, type 256 save and quit"

Well I have tried and tried again in the past with all these settings and the profiler is set to what you say as they turn out to be the best settings for nearly every sim.Most people won't notice how strong the force is unless you have problem like I do.

Anyhow this isn't the place to really be talking about wheels so I'll leave it at that.
F2kSel
S2 licensed
Quote from deggis :From what game are you coming from? rFactor/GTL (just a guess)? I find funny this complaining about the "lack of good FF". What kind of FF settings you use (Profiler & game) and what wheel do you have?

I am using GTL but thats not the problem.
I've mentioned this before but here goes again, to get the wheel to center I need it set to about 30-40 stregnth but if I then turn the wheel more than 10-15 degrees it's as if the wheel strength goes to 100 which makes it very heavey.
Yes this may be realistic but as I suffer from RSI in my wrists it's just unplayable even tonight after just 30mins it's hurting and I've had to pack it in.

In GTL it dosn't increase that much when turning the wheel so I can run for many hours without problems.

I've seen other games where you can adjust the FF strength curves but not in LFS and thats what I need.

Apart from that and the sound the game is outstanding now with the new patch.

I do keep it on my HD and every now and again give it a quick run to remind myself what I'm missing.


Oh it's a MOMO and I've had LFS from day one and no amount of setting changes fix this problem short of using the profiler to do the centering but this overides and cancels the FF in the game and give me no usable feedback.
Last edited by F2kSel, .
F2kSel
S2 licensed
I just tried the new patch and the physics feel better to me, sadley the FF is the same so I carn't play the game for more than a few mins.

The new car looks and feels great, this sim is really coming together.

Well done keep improving things, I just wish I could use it but thats my problem.
F2kSel
S2 licensed
Quote from beep :I have a very weak or even no force on my new DFP when the wheel is on center position. When I start to turn the wheel about 15 degrees to the right or left the force starts to feel as it should be. In other games like RBR or rFactor it is the same.

I never had such issues with my previous Thrustmaster FF wheel.

Have you ever had such problem as mine and if so is there a way to fix it?

I have something close to that but mine feels fine for the first 15-20 degrees then it's as if I'm turning a truck the FF feels as if it's gone to max.

I have FF set to 50 thats about as low as I can go and keep self centering working. I suffer from RSI at times and the wheel is to stiff for me to use so the game is not really used.

I don't have this problem with any other game, I've gone through this with many people but no amount of in game settings fix the problem.

This happens on both PC's and if it was the wheel I would expect problems with other games and I've tried most of them and they're all fine.
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