Totally true. It's not just a test of endurance for the drivers, fans have been known to DNF as well.
If you guys from O/S ever get a chance to go to Bathurst, not only will you see a cracking motor race, you will see a side to Australian culture that no tourist brochure can ever (legally) show. Just don't take your girlfriend.
I just leave my wheel at full rotation so that means I'm racing with 720deg in the road cars. It took me a long time to get used to oversteer with 2.5 turns of lock but I found practising at the skidpan with the GT-T helped. Now I'm completely comfortable with it.
My early attempts at LFB in a real car invariably ended up in a screeching halt. But then I tried LFB in LFS and I started to develop a finer sensitivity with my left foot. Now I can LFB fairly confidently in real cars, but I rarely attempt it in manuals because I'm usually changing gear (and therefore using my left foot on the clutch) when under brakes. Consequently, I only LFB for fleeting moments when tuning my line mid corner.
But in an auto my left foot gets bored and it's LFB all the way.
I don't think lack of grip is the problem with LFS. Surely the devs know how to simulate grip in steady state cornering correctly - it should be very easy to verify. It's the transient behaviour of the tires that is probably the subject of the next patch.
I agree the RB4 GT has the same front as the Supra but the proportions are completely different. To me it looks a lot like a Celica GT4 (check out the rear spoiler, the side profile and the bonnet intake) with a Supra nose grafted on.
Besides the greater sense of involvement that comes from controlling the engine revs during a shift, is there any advantage to turning off the 'throttle cut on upshift' and 'throttle blip on downshift' assists if I am using auto clutch? (I don't have a clutch).