Every now and again, as I don't have a good racing setup atm, I keep getting back to LFS whenever I feel like racing.. Checking for an update.
For some years now.
Just now I realised, it doesn't even really matter anymore.
Because it just is what it is. A timeless piece op digital art. A racing game which defined a class of its own.
It's an amazing racing simulation. I was when I discovered it, and it is, many years later, still an amazingly good racing simulation.
I'm as content with it as I was back then.
And I still plan to build that racing sim setup around it one day, when I have the time and money.
LFS is, was, and probably will ever be, an amazing piece of digital artwork and has already claimed a well deserved place in PC racing simulation history.
Like when I say to my friend (without his request) : That is not a very good way to take that corner, if you slow down a bit and steer in from the far right just before the 50 sign, and put the throttle on at the apex, you'd go way faster!
you're joking right? As a developer, your community is your main asset. I'm all for good, content rich communication, only speaking when you've got something to say... But you cannot ignore let alone shutdown your community. No offence, but that's a really bad idea. Also, be careful with the 'moaner' label. Before you know it, you're labeling complaining clients this way, thus ignoring them. And the way I see it, a complaining client is always a good client. One you should listen and respond to.
No worries, this is a forum, people give their opinions
I did, but I don't buy that either. I think they would've never made an announcement nor would they've demoed the car if that would've been the case.
The story just doesn't add up and the time passed since then, the inactivity and this with all respect for the physics lesson, thin 'progress' report doesn't make it any better.
And how would implementing a (at that time) new VW car in your race sim could be possible WITHOUT some form of licensing and quid pro quo do you think?
It's all speculation. And as all of us are, of course I'm a big fan of this software. But I just don't buy this story. And even when it is true. Development and communication is at an all time low which isn't a good sign.
We all want the same. That this fantastic simulator keeps very alive.
Consider this. They lost their momentum at the time of the failed release of the Scirocco, most likely due to some unforseen last minute licensing problems I suspect. The best support for this is they already announced the release, but were forced to blow it off. One of their strongest assets, and I've always admired them for it, they only released (and announced) new functionality and content when it was truly finished and they were content themselves, and according to their own timeline. Never giving in to the outside forces of expectations or demand. Not only did they announced the release, they even demoed the car. Whatever the reason for the deal being lost, this was a real blow in the face and obviously a big big disappointment, as the release of the Scirocco would've been a very good pr and opportunity for further sponsored based spinoff. They got demotivated. The tyre physics serves as some scapegoat, trying to hold on to the loyal fanbase.
which is very patient and loyal, rightfully so. I think a better explanation (opposed to 'progress report') imho would be more sensible.
Not a very active community member, but as a long time fan from the first moment, I just want to thank you for developing this game and bringing it to this new all time high level with the latest patch.
Not only do I consider Live for Speed as one of the best, if not THE best, (online) racing simulation game, but also one of the most impressive projects in terms of coding, the physics, your self publishing, the online community concept, backoffice website and forum, beautifully original developed cars and tracks and superbly simulated real life cars... Not to forget the very impressive self learning AI (I'm VERY eager to see where you are going to be able to take this!), very stable environment, fast engine, excellent use of the community as testing & feedback platform, your ability to release stable releases with everyone on your back shouting for more.
I congratulate you on releasing this version, with another very impressive new car (my god you must have been so thrilled to drive the real thing!), and the continuation of your partnership with BWM Motorsport, which on itself, is perhaps the biggest compliment .