The online racing simulator
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cappie
S3 licensed
I've uploaded another image to demonstrate what I mean.

Could it be that it caused by the near- and far-plane settings? It seems that the problem only occurs when the camera is zooming in towards a car from a large distance (>150)
cappie
S3 licensed
Quote from stevewhite :I believe it is because its off the track you are focusing on. Does the textures appear if you cahnge the resolution?

Yes... it also occurs when the camera is (for example) positioned near the overpass at the long straight on Blackwood, looking towards the chicane (after the first corner (going clockwise)).

It really doesn't matter.. I think the occlusion culling just isn't working properly.
Last edited by cappie, .
[3D engine] view clipping is showing at non-square resolutions
cappie
S3 licensed
The view clipping is showing at non-square resolutions. Some large planes (such as the grass or sky in the attached image) aren't displayed when running the game in non-square modes.
cappie
S3 licensed
Quote from bobvanvliet :Very good idea, this would improve the experience. But I don't think it should be really high priority... Engine sounds and the like should come first

What about sounds of a highway when you're standing under the highway overpass at Blackwood?

or erh.. crowd noise.. crickets.. aircrafts in the distance.. I dunno.. something
FGED GREDG RDFGDR GSFDG