The online racing simulator
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cougar8
S3 licensed
no/24/cougar8
no/88/paul88
cougar8
S3 licensed
24/cougar8/David Duffin/UK/FXR/Launch Racing/3732
88/paul88/Paul Duffin/UK/FXR/Launch Racing/3807
cougar8
S3 licensed
Round (1, 2, 3 or 4):3
Session of Incident (Qualifying*, Race): Race
Protestor's LFS Lap:1
Timecode of Incident (EITHER MPR time OR Time of Day): 01:56.59
Your Car number:24
Protested Car number(s): 47
Brief description of incident
into this turn lap 1 Michael turned in and spun me off the track causing me to go into the gravel and the back of the grid for out class. Could have been avoided.
Last edited by cougar8, .
cougar8
S3 licensed
Don't know if I am right with this, so does the 22 seconds for the xfr pit stop mean that's for each pitstop taken individually or a total for all the pitstops added together much be greater than 22 sec?
cougar8
S3 licensed
would love a fix on this cant get it working on my g27
cougar8
S3 licensed
Launch Racing skins for cars:
17
24
55
88
cougar8
S3 licensed
Hi guys, any rule on the colour of the number in front of the name?
cougar8
S3 licensed
Skins re done to comply with rules for Launch Racing cars #17 #24 #55 & #88
cougar8
S3 licensed
Launch Racing Skins
cougar8
S3 licensed
Just been on the server and am confused by the intake restrictions. I thought GT2 for the FXR was always 23%?
cougar8
S3 licensed
Quote from Shirtkicker :CMX is a tricky format - it's the one format excluded from most converter software.

Blender introduced an importer a few years back as detailed in an old thread by Bogey Jammer. This might be your best bet - importing into blender and then exporting as a Cinema4D-friendly format.

Thanks mate Smile
Cinema 4D importing .cmx
cougar8
S3 licensed
Hi all

I'm new to the rendering thing and was wondering how to open cmx files in Cinema 4d? I have googled around a bit but can't seem to find anything.
cougar8
S3 licensed
Would love this, since LFS Kinda died I haven't don't anything with it but would love to come back for a league like this again! Would it be multiple drivers per car or could it be separate drivers? Also what times are you thinking. I work every Saturday so just trying to think ahead for maybe booking off work
Last edited by cougar8, .
cougar8
S3 licensed
Some images from last nights race Smile
cougar8
S3 licensed
here is the race from last night, to get it out use winrar to unzip part one and you will have the replay. you need to have all three rar files in the same file location for this to work Smile
cougar8
S3 licensed
Quote from cougar8 :#63 Launch Racing 5
#12 Launch Racing
#17 Launch Racing 2
#55 Launch Racing 4

New skins

Updated skins for #63 and #12
cougar8
S3 licensed
Does anyone know of a way to get the sound files working so it runs like LFS Relax does?
cougar8
S3 licensed
#63 Launch Racing 5
#12 Launch Racing
#17 Launch Racing 2
#55 Launch Racing 4

New skins
Last edited by cougar8, .
cougar8
S3 licensed
Quote from cougar8 :Team: Launch Racing
Class: GT1
Car: FXO GTR

Team: Launch Racing 2
Class: GT1
Car: FXO GTR

Team: Launch Racing 4
Class: GT1
Car: FXO GTR

Team: Launch Racing 5
Class: GT1
Car: FXO GTR

After the first round we decided to race the rest of the league in separate cars, so we have split the team up and added 2 more LR cars.

Edit:
I will be re posting the skins soon Smile
cougar8
S3 licensed
That works for me, thanks Smile
cougar8
S3 licensed
Just something i would like to see for the event.

I was doing a test race today and came off the track when clipping the grass, but because i was at a high speed i could not stop the car. It didnt take long for me to then be auto spectated because of going to far off the track. So could we have some tire barriers or something put in to stop us during a race?
cougar8
S3 licensed
Some images from Launch Racing tonight Smile
cougar8
S3 licensed
Launch Racing car #72
cougar8
S3 licensed
Quote from MTnRunnr :FYI - have not been able to locate this server

You need to have private turned on when you search
FGED GREDG RDFGDR GSFDG