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911Booster
Demo licensed
Hi,

Quote from squidhead :
But seriously, don't do those kind of comments untill you actually know what you're talking about.

Excuse me? Not very kind from you to say that to a new user that you just don't know. How can you even think if I know what I'm speaking about or not? If you didn't like my opinion, that's fine, but that was my opinion and I mantain it as strong as yours. I am aware that you have done quite some LFS videos and you may have managed to be a master director if you want it, but I don't need to get that level (still you have never seen me making a LFS machinima video) to be able to make a constructive critic of what I see.

Quote from squidhead :Brilliant camerawork shows off the action in a constantly perfect angle to show off the beauty of the action, while being smooth, consistantly pointing in the right direction and being originally placed

I have analyzed literally hundreds of movie chases and trust me, I know when a brilliant camera work comes around. But you know? I may should have said "brilliant for a first LFS movie"; could that be more of your liking?

Quote from squidhead :Scratch made sounds would mean Start Wars had to get a studio, and crash a car in it... record the sound and use it in the movie.

Obviously I meant to say that StartWars and Unknownrisks aka MCJ productions didn't use stock LFS sounds but extracted from various sources.


Regards :thumbsup3
Last edited by 911Booster, .
911Booster
Demo licensed
Hi, new user in the LFSforum here, but I've been playing LFS long time; anyway I hope to follow this forum more often.

Short description about me: I love the car culture, and of course car-related movies like this; so just registered to leave my opinion about Collateral Collision for now.

I saw it and... this is a big one! I actually think this is one of the best car chases done in a computer game.

I was about to get involved in this project but I didn't have enough time (I just did some textures for this) so when I first heard about this project I knew it was going to be a hell lot of work in order to do it properly.

I have been keeping in touch with StartWars so I have been aware of it; and now I can tell this is very good. Using such a simple replay engine LFS has, let me think about the tremendous work this chase has, judging the brilliant camera work. (Shaky sometimes, but even this has a movie-chase climax touch) I think I know movie chases quite well so watching this movie I realized how many cliches and wink for movies there were.

I understand people in this forum may be expecting racing scenes? Well this is LFS so quite obvious. But this movie takes us to the fictional world of movie-making so it should be watched like that.

So as said, the scene mounting, the movie cliche stunts, the made-from-scratch sounds, the realism-spectacular balance... every single point have been taken into account. I like the visual thrill, the impact this scenes have... Solid art.

And as I have told you before, keep up with the excellent work

Regards
FGED GREDG RDFGDR GSFDG