The online racing simulator
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pekkaw
S2 licensed
Great thread....
My car....
pekkaw
S2 licensed
To show my strong opinion about shi*** nos
pekkaw
S2 licensed
I think GT Legends has better traction feel or somehow it has much more "feel" of mass. However LFS has much more variety of cars and has much better online games...And LFS has much more feel of speed in racing

Little offtopic but GT Legends has beatiful engine sounds and beatiful classic cars (copy them somehow ) , what can I say.. I love old cars
Maybe LFS has classic too someday and gravel tracks :rally_dri


But as said before, LFS is absolutely going into right direction. Better not to change too many things at sametime to keep quality of game. Two thumbs up to devs
:bowdown:
pekkaw
S2 licensed
Buy license... Or do you really think license is too expensive?? I don't
pekkaw
S2 licensed
Quote from Vain :1. It's pretty hard to feel what's wrong with LFS's tyres. It's definitely someting with slipping and the recovery from slipping, but we don't even know how LFS's tyre-model looks like, which means we have no clue what to improve.
2. It's not just a matter of "more grip". The topic is much more complicated.
3. It's good to voice your opinion. The tyre model is definitely not finished and still feels strange. The devs should know this and they know it. There's still work to do, but that was to be expected before the patch, like it was to be expected before every patch befor this one.

For anyone who wants to reply to this post:
I'm not defending the tyre model, but I'm also not attacking it. This post is only about the knowledge-base of the community about the tyres.

Vain

Little correction for my original post. I think that grip riding in curve and if you slide is quite correct for now. I think in both cases grip is right, but recovery from slide is somehow too "light" I think it should be more aggressive. I'm not sure that this is an tyre issue, actually I believe that it has something to do with weight transfer and momentum (is it momentum in english?)
pekkaw
S2 licensed
For this post...Go back to play EA games :riceboy:
pekkaw
S2 licensed
Muahhaahhahhaa......
pekkaw
S2 licensed
Yeah LFS is a sim and real racecars don't have bad brakes LOL
illepall
Just little more grip...
pekkaw
S2 licensed
First of all the tire physics are certainly gone to better way, but I'd love to get more grip. What I mean with that is when you lose grip in real car and slide, moment when you get grip back suddently and you have cabin full of hands if you can't predict what is coming and countersteer at right moment . Thing that doubles your hearbeat. Atleast I think that car still kinda float when you happen to slide them.. I can't explain that better, anyone that has spinned real car accidentally know what I am meaning
Just little more grip...
pekkaw
S2 licensed
First of all the tire physics are certainly gone to better way, but I'd love to get more grip. What I mean with that is when you lose grip in real car and slide, moment when you get grip back suddently and you have cabin full of hands if you can't predict what is coming and countersteer at right moment. Thing that doubles your hearbeat. Atleast I think that car still kinda float when you happen to slide them.. I can't explain that better, anyone that has spinned real car accidentally know what I am meaning
pekkaw
S2 licensed
Quote from mrodgers :Most real cars have some kind of safety switch where you have to have the clutch pushed in to start. But a lot of 4x4's (at least every Toyota 4x4 I've ever had) have a "clutch start cancel" button that overrides this safety feature incase you stall say on a 60 degree incline with one tire stuck up in the air and big rocks all around (you get the picture) and you can start it in gear instead of trying to feather the clutch to get moving in this situation. And, I've only found out about this in LFS the last month or so, cool detail!

Well I haven't never ever seen a car or other road vehicle that has somekind of safety switch for clutch to start (well except tractors LOL)
Refueling bug
pekkaw
S2 licensed
I found bug in refueling. I stopped for pit and immediately pushed f12 and and changed my fuel amount. Pit stop looked ok until refueling phase, it didn't go away at all. Refueling for over 300 seconds. Hopefully you understanded what I mean. My english isn't very good.
FGED GREDG RDFGDR GSFDG