I think the main slipstream problem is due to unfinished/unpolished aerodynamics to date. Fingers crossed, this (as a lot of other physics related things) will be solved in final S2 release
I've done that also. But it works in case you train just a few of AI and just on limited amount of possible racing combinations (cars/tracks/opponent's strength etc.), IMHO. I mean it's hard to hold in mind every possible race config for each AI, especially after some time passed.
Scawen, could it be possible to make some kind of statistics list for the AI in the final S2 release? Actually it’s almost impossible to remember the experience of each AI. Look, if we train just 12 AI in “Pro” on each track, there will be at least 12(AI)*22(tracks without drift and drag)*2(reversed tracks)*18(cars)=9504 *.knw files. some kind of AI-tool maybe?..