The online racing simulator
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jkostans
S3 licensed
Any fix planned for the VR studder from the 100Hz / 90Hz difference? I’m not sure if it’s even possible.
jkostans
S3 licensed
Thanks for the reply and the confirmation. I'm glad I'm not just losing my mind!
Positional Judder
jkostans
S3 licensed
It seems the 100Hz simulation update rate combined with a 90Hz vsync Vive creates pretty noticeable judder in car position. Is there any way to combat this? It's not performance related either, and I can re-create it in 2D mode when locking the fps to 90Hz. 100Hz is perfectly smooth, and 90Hz results in positional judder.
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