Thanks drift_apprentice. I can not see why people get sort of upset by some suggestions posted in these forums, or to slam people for using short hand, if it is readable that is.
Anyway, I understand the need for an arcade type selection as you have suggested. Because even though LFS is heading for a full simulation experience, the fact that the feel of the driving experience is so good, people will want this game to do everything (including myself), and that would include non simulation things. Why would people want to settle for an inferior game (sorry, simulation) to have the enjoyment/simulation level they are after (exactly, they wouldn't, they want LFS to do the lot).
I don't like all the changes that are made, but LFS is unrivaled as a whole, so I feel I must put up with it or make a suggestion, like having a manual instead of a sequential in a extreme road race car, ie XRR
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, or giving more car/road feedback to the G25's like netkar pro
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, and not rolling down a slight hill when in gear and not already moving
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As far as tyre temperatures (and I must admit that I do not know), I have heard that when drifting, the contact surface heats up more than the inner temperature, meaning that the tyre whilst still overheating would in fact cool down a bit quicker than normal due to the fact the tyre temperature as a whole has not risen considerably, but only the now thinner outer rubber has?
Also as mentioned, the fact that race tyres are designed for a higher heat tolerance, when not accelerating or causing stress on the tyre through cornering or braking, and not driving at speeds near the rating for the tyre, and only after none of those stresses are applied, it would in fact cool down by the air more than the friction on the road surface (lets say when coasting only at less than 70% of the rated speed, it starts to cool down a bit quicker, not withstanding strange camber angles etc.)
Again, I am no tyre expert, but do keep posts constructive people. A post that only flames or does not make people laugh will not help in the development of the best driving simulation ever made
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Awaiting the next test patch...