This images are rendered with Vray. Render time average between a 8 and 15 minutes aprox. Also its postprodution time, many efects, color corrections, many shadows...etc.
My job is this, CG, 3d, game developmen and video/image editing,
They´re images to holidays time, and have many errors and bad details. But is very funny to me, use models of LFS, the best car simulator that never i play
Really not want use too many time with materials and textures. This works have been a test or excuses to use models LFS and makes renders on an holidays time. And you are right, maybe this material is not correct, refraction and reflex...etc. but was the best way to hide a poor detail of models, like a inside focus...etc.
render frame time average is 8 or 10 minutes, but not have been made in only PC. I have a little farm to render. 3D is my job
Hi all.
This is a little movie-promo to liveforspeed.es. using FZR models and teams skins to test this models and shaders on video.
I have no time to make it better, most fast and dynamic maybe... http://www.youtube.com/watch?v=ktOuwlT6aso
Hi Xcnuse, thx for your commentaries. Wheels blurry effects is made in render directly. Is physical, no photoshop.
And yes... i´m lokking the render and you´re true, the refrection its wrong. Thx for tip.
I make this render to test skin.I think the front glass is very reflective on first image...