The online racing simulator
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MaxHeadroom
S3 licensed
Quote from Scawen :Other changes to view system :

Two button look (left + right) is now double the one button look and
this allows up to 180 degrees look (like old versions of LFS).

Rear look (instant 180 degree view from centre of car) is now the
same on all cars (no longer shows a virtual mirror) but is disallowed
if the host activates forced cockpit view.

Cockpit view Z-buffering has improved so you should not usually see
missing parts of your seat or the car body when looking around.

YAAAAY! Thanks loads! Now i (finally) must edit my signature again
MaxHeadroom
S3 licensed
Gosh, i hate doing this, after three years.. but i guess that's what happens when searching forum.

Anyhow, does this final skin ever got made? does it exist? im *very* interested, even if i wasn't born in '69 or ever was in Pensacola...
MaxHeadroom
S3 licensed
Hm, interesting that u got my avatar that i got on my forum on at CLC. Well, i guess i should be glad, i was the one that got the headache making it...
Last edited by MaxHeadroom, .
MaxHeadroom
S3 licensed
Sick.

Uh. not any car have chase car view IRL. Or a FOV-setting. or loads of things that are in this lovely little game. lets remove that too? (answer: ofc we should not remove the horn of gtr cars.. just dont use it.)

This is like the *total* removal of rearview in GTR cars - even in custom view! :insane: :mad: Make it a server setting if its so damn important. Oh, wait - there is one already called FCV! Implement support for horn and rear view in it! And while we're at it, ignition too?

again, sick.
Last edited by MaxHeadroom, . Reason : spelling
MaxHeadroom
S3 licensed
Quote from Scawen :Thank you for the bug reports. Most should be fixable and I'll see what I can do.

If you have a few minutes, please keep inspecting the updated meshes as soon as possible so I only need to do one more update.

The eight updated cars are :

XF (2 of them)
XR (3 of them)
FOX
FO8
FBM

Dunno if you wanted to look at others too, or not, but i found this on FXR (same issue on FZR):
http://img165.imageshack.us/my ... age=screenshot0095zk0.png

bars are going through the seat, both on back and on seat.
MaxHeadroom
S3 licensed
Quote from the_angry_angel :The downloading of skins is working fine here, I'm afraid.

very weird. we're a full server experiencing it.
MaxHeadroom
S3 licensed
No, tripple checked as i asid, also affects all skins i got.

Look guys, i checked my part, both server and client, and its okay, so thanks for the suggestions, but my question is regarding LFSW system.
MaxHeadroom
S3 licensed
as i said, the webpage works great, but download of skins ingame does not work since it says that your skins is not found on lfsw....
is lfsw down?
MaxHeadroom
S3 licensed
Is lfsw down? skins that are uploaded there (i tripple checked, so the webpage does work) cant be downloaded by ithers, with error message: "Your car's skin was not found at www.lfsworld.net". I dont use any patch test and afaik neither does the host.
MaxHeadroom
S3 licensed
wee, im happy the work continues with the patches!
MaxHeadroom
S3 licensed
Quote from legoflamb :yeah thats the idea, now your getting it, its just not there yet.

Eh ok. tell me when we get monitors that allow us seeing 150 degrees.
MaxHeadroom
S3 licensed
Quote from mkinnov8 : As for looking back generally.. In a single seater, all you would see is the back of the cockpit, and if you were racing in a tin top, apart from having all kinds of protective gear on, harneses and restraints, you would probably not be able to fully turn to see behind you out of your helmet.

LFS is going for realism, I suggest you use the mirrors more

Really, LFS is going realsim? So we cars will get real shafts and radiators that can break, adsjustable rearview mirrors, side views mirrors with the real views (now you can see a cone immediate behind your big FXR car in your sideview!), crashing will be painful and costly, rain will be implemented, turning indicators wont go off while changing view, windows will break... ? that great... but we wont be able to change FOV, see others in real time, use chaseview or even customview?

AWWWW!
Last edited by MaxHeadroom, . Reason : some spelling
MaxHeadroom
S3 licensed
Quote from aoun :Press 1 to ban all stupid noobs, drifting people who have a problem with realism, and people who hate Patch Y because of low reasons INSTANTLY!

YEAH! IN HERE WE ONLY ALLOW ONE WAY OF THINKING, JUST LIKE THE MOTHERLAND USSR! (read with sarcasm for you that dont pick up that)

...or just we ban ppl calling other names like "all stupid noobs", regardless their oppinion about things.
MaxHeadroom
S3 licensed
turn that around, why wouldnt custom view be able to look back? its not real as it is now to have wheels only or position the eye whereever you want toward what direction you want - its just the temporary thing thats gone....
MaxHeadroom
S3 licensed
Quote from claveriel :Hello,

i have the Y patch, but the rear view doesn't work , left and right views are OK , but , in interior view the rear view show the internal mirror, and in the wheels view it do nothing

correct, not supposed to work any more on race cars.

Quote :
Look behind button in road cars - look back from centre
Look behind button in racing cars - show virtual mirror

MaxHeadroom
S3 licensed
Quote from shiny_red_cobra :Well, when you drive in real life, do you ever turn your head 180 degrees around to see behind you? Of course not, you look in the mirror! Except when you're driving backwards, obviously. Maybe Scawen can make it so that you can actually look behind you when the car is in Reverse.

Comparing to realism to this point is always going to be akward. Examples: In race cars (or actually any cars) in real life you cant see something similiar to custom view, chase view or tv view, at least not while its happening. We would be able to view better than what our monitors gives us, have better audio, better physics when you go into a barrier, crashes would be more realistic (no shafts can brake), no virtual mirrors or virtual gauges would be possible ofc, etc, etc, etc. And etc.

If forced realism is the point behind not being able to look back in race cars then the all views except incar should taken away aswell. Im just asking for it in custom view, then servers can use forced cockpit view if they want forced realism instead of racing.

Scawen, Dont take me wrong about me and this game, we're lovers. I really appreciate it and the time and effort you dedicate on this while i hope it continues without you overworking yourself. But this really should be changed!

Edit: typos generated by phonecall
Last edited by MaxHeadroom, .
MaxHeadroom
S3 licensed
Quote :Look behind button in racing cars - show virtual mirror

Oh, dear God, why?!

Let us have the ability to view back in normal way in custom view at least, that doesnt hurt anyone (since force cockpit view exist - keep the forced reality there). Then everyone is happy!
MaxHeadroom
S3 licensed
This was done in X33 last night. Dunno if X35 fixed it, but cant test now since im away from home and on laptop.

Tried out to have 20ish AI drivers with BF1 on KY oval, 15 laps with mandatory pitstop. Found several bugs in their behaviour, the first two being quite serious:

* All but one driver got penalties due breaking to late on their pit entry.

* At least one driver got to a pit that was already taken, pushing the first driver out. The second driver's pit was finished earlier and after that he kept pushing the first driver until he too was done with his pit.

* One driver that had a smashed front wheel kept doing donuts on grass (since turning the other way didnt help). IRL driver maybe would tried to use reverse some.

* On the more advanced driving, the driver that were immediately behind another kept keeping max gas and then releaseing it all, in intervalls, to not drive into the driver ahead (due to slip streaming).
IRL drivers would probably try more of the times to drive by, specially in the corners.

pleasepleaseplease let us be able to look backwards in all cars whilst using custom view?

Edit: Managed to do a test on my lap anyways (3fps while all in view, okayish ), with RACE_S setup though. The new path in x35 helps a lot, but not totally. A few (5-7 drivers maybe) managed to get a penalty. But now all managed to clear it by another pitstop at least (in x33 non did since they never managed to get speed down). The rest of the issues are still there though.
Last edited by MaxHeadroom, . Reason : Managed to do a test
MaxHeadroom
S3 licensed
Quote from JasonJ :I think he (MaxH) and some others are just trying to say that maybe we could have limited viewing angles in Cockpit view only and the custom view allows us to look back as before in all cars. Then if people want to race against people with the same limited vision disadvantage then the FCV server's can accomodate that. It's almost like we are heading that way, well I hope so anyway, 'cause at the moment we can have people in chase view racing against people with limited views.

If this happens then possibly eveyone is happy, Both the "Hard Core" and "The Leisure racers/cruisers/drifters/draggers/police/robbers etc"


I hope I'm not sounding too ungrateful, I love LFS and would have paid tripple for what I have so far got out of it. Even learning the new clutch has been nicely frustrating, (like a new game level :schwitz

Yes, thats what i mean totally fnkz for clearifying that!

I'd do the same really, LFS is the reason my computer exist!

(<-- now owned by tabbed browsing)
MaxHeadroom
S3 licensed
Quote from JasonJ :I think he (MaxH) and some others are just trying to say that maybe we could have limited viewing angles in Cockpit view only and the custom view allows us to look back as before in all cars. Then if people want to race against people with the same limited vision disadvantage then the FCV server's can accomodate that. It's almost like we are heading that way, well I hope so anyway, 'cause at the moment we can have people in chase view racing against people with limited views.

If this happens then possibly eveyone is happy, Both the "Hard Core" and "The Leisure racers/cruisers/drifters/draggers/police/robbers etc"


I hope I'm not sounding too ungrateful, I love LFS and would have paid tripple for what I have so far got out of it. Even learning the new clutch has been nicely frustrating, (like a new game level :schwitz

Yes, thats what i mean totally fnkz for clearifying that!

I'd do the same really, LFS is the reason my computer exist!

Edit: uhm, this post aint totally inrelevant to this thread.. but was intended to go to another thread initially. I think tabbed browsing just owned me.

:banghead: :dnfnoob:
Last edited by MaxHeadroom, .
MaxHeadroom
S3 licensed
Quote from dougie-lampkin :Yet a big giant Mirror doesnt appear on your helmet either!

The most realistic of the 2 (virtual mirror, or look behind) is without a doubt the look behind.

Personaly the standard mirrors do me fine...

agree, should be up to personal taste...

Quote from Boris Lozac :I meant only for the cockpit view off course.. Well i still don't get it how people are not driving this sim "like it should".. and use those floating views, but let's not go there. The point is, you CAN'T turn your head backwards in the Formula and in Racing cars..

The personal taste is the best, because its personal!

About that reality: it would neither be possible to have a chase view, top down view, nor TV-view while racing, neither possible spectate others in real time. Virtual gauges and mirrors are ofc also a close to impossible thing to have... If i hade my own GTR car i'd also decide *myself* whether i'd had a H-shift or sequential. Also in IRL we feel feel g-forces in corners, brakes etc aswell as we got a wider look/perspective than what we get from our monitors. And we die if we crash har enough.

Its impossible to have it like IRL without being IRL. Not being able to look back in custom view is just stupid, in cruise servers it quite needed by cops to look around easily.

Personally i'd *REALLY* like some kind of 'real sim' (or as Boris said, 'like it should be') server setting, where racing participant only can use incar view. Only then you know that everyone are using the same view and have same (dis)advantages.

Again, to only stripe down this one *single* thing is just... stupid. Doesnt even out anything, just annoying for the ones that use it.
MaxHeadroom
S3 licensed
Quote from Boris Lozac :Great thing about the adjustable sideview! I don't think there should be backwards look, maybe for road cars, but definatelly not for racing cars and Formulas..

If are going that strict 'simulation view' way we could disallow custom view aswell... and no external view at all
MaxHeadroom
S3 licensed
WHOHO! thanx for the sideview adjust! Now i only want back the posibility to look backwards (at least in custom view) in all cars!
MaxHeadroom
S3 licensed
Quote from Woz :I am using the 45deg look left right.

With the old 90deg look L/R pressing both would look behind. With the new 45 pressing both just goes to 90deg would be better still doing look back

Yup. And being able to look back in all cars while in custom view.
Brainfart or a bug?
MaxHeadroom
S3 licensed
Sorry if wrong thread, but dunno any better place for this. I hope it something overseen... if not, im begging you scawen =)

The lookback function is quite weird now, on certain cars (GTR's and singleseaters?) it doesnt work in custom view, and incar view it 'only' shows a virtual mirror if u dont have it already. I yet want to look back when pressing the look back button, not a mirror. A mirror is something different and something i already have in other option =)

I know that Scawen want a simulation and in that case the custom view could be thrashed as concept. Thats what i use (wheels only), and looking back never been an issue. Also, look left/right could be option to have 45 or 90 degrees. Or we're gonna end up driving in 3rd view (which neither have look back) on our cruise servers since we hardly can look back or sides :S
FGED GREDG RDFGDR GSFDG