The online racing simulator
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MIKE333ACE
Demo licensed
Quote from Bob Smith :See:


And then compare with join date. Presumably the other, older account is licenced.

MIKE333ACE, we generally prefer that users post with their licenced account, if they have one.

I havn't been able to access it, even when I reset the password, so I had to create another account
MIKE333ACE
Demo licensed
Quote from Mille Sabords :The problem with LFS AIs is that they are using exactly the same physics engine as we are. This is a very bold approach from Scawen, because if he wants them to be competitive he has to design them as truly intelligent. He stated in the past that he has not been able to make them drive as fast as human players.
I'm not sure if he will ever be able to improve them so that they are a challenge for the fast ones.

In RF the AIs do not follow the same physics rules, that is why they can be a challenge.

I agree with what you've said about RF. I think that the AIs are great on there, and that of the lfs developers could make the AI's like what they are on RF, then I would be very happy.
MIKE333ACE
Demo licensed
I hope it's in their plans, but it should be in their priorities
MIKE333ACE
Demo licensed
Yeah, i know, i just hope that the lfs developers will fix that though, and make it so that their racing line is adjustable depending on the position of other cars
Important improvements for AI
MIKE333ACE
Demo licensed
I've had LFS for almost two years now, and since I am going to continue to se it in the future, I would just like to give some ideas for the improvement of the AI's. There are a few major issues with the AI's that need a bit of attention

1-Whenever you go close enough to side of any of them, they will for some reason slow down dramatically, making it too easy and un-realistic when overtaking.

2-I can hardly remember any time when an AI has overtaken either me or another AI. they are to 'robotic' and afraid to overtake or defend, e.g., ive noticed by watching replays that on long straits, when an AI is slipstreaming another car and has a speed advantage of around 4-5kph, it will keep dabbing the brakes instead of overtaking the car infront or moving to the inside to overtake on the next corner.

3-With most cars on most tracks, the 'Pro' difficulty is just too easy, sometimes I can start in around 6th-8th in a three lap race and still finish a comfortable first. A really good improvement idea for this would be if you could pre-set certain lap time(s) for the AI's to drive either at or around.

4-Something that really annoys me is how the AI's only do about 2 or 3 laps of qualifying and then go into the pit and stay there, no matter how long the qualifying session is. It just about ruins the point of qualifying because it is then too easy.

Lastly-The AI's can sometimes be stupid and rude. It's as though they don't even know that you exist. Whenever i try to overtake them, they just turn into me, or if I brake a bit early they just ram into the back of me instead of overtaking.

I think that if you could fix just atleast a couple of these issues, the quality and ratings of the game will go up immensley

Cheers
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