Yay, finally managed to render the background in my scene!
Ok, it's not perfect, lighting is off, car isn't in perspective, but it's close enough for me!
I've written some step-by-step instructions (in the style of Ian.H's help file included with the original scenes), so should anyone else come across this 'simple' problem of adding a background, here's how
I did it (with the help of Davo and Gunn - and XCNuse, i'm sure what you're saying is spot on, but I haven't gotten that far in the book yet..
)
How do I add a background to the scene?
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- Press M to bring up the Material Editor.
- From the Multi/Sub-Object Basic Parameters, click on the button:
Add
- Scroll to the bottom of the Sub-Materials list to select the new 'Material #0'
- From the Blinn Basic Parameters menu:
- Next to the 'Diffuse' colour, click on the small, blank square button.
- Select 'Bitmap' from the list and browse to your background file.
- From the Coordinates menu:
- Select Environ, Mapping: Screen
- Press F10 to bring up the rendering window
- Click on the 'Renderer' tab and find 'Brazil: CSG Server' options
- Enable the [/] Material option and note there is a 'None' button next to it
- From the Material Editor, drag the 'Standard' button next to 'Material #0'
- To the Renderer Window 'None' button as previously mentioned
- Select 'Instance' and press OK
How can I see the background in my scene?
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- Press ALT+B to bring up the Viewport Background Editor
- Click 'Files' and browse to your background file.
- Select the [/] Display Background check box and press OK
You can now use the cameras in the bottom right hand corner
to try and put your car into perspective. Then, once done...
- Press F10 to bring up the rendering window (if not already there)
- Hit the Render button and make a coffee =)