The online racing simulator
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jkgeyti
Demo licensed
Quote from tristancliffe :With the ignition off the car is currently removed from the physics calculations, and causes this odd behaviour.

Good to know there's a proper explenation. So this is actually a feature and not a bug :P
Speed+engine cut=bug
jkgeyti
Demo licensed
Hi.

Sry, didn't know exactly what to name this bug

This bug was encountered running FBM (patch Y) as a demo racer on single player Blackwood.

In order to reproduce this bug, you must flip over your car.

Speed up your car (for instance to max speed > 200) then press the clutch and change to neutral. Now turn of the car.
You'll see that the wheels keep turning at >200 kph, and the RPM staying up. But after a few seconds, the wheels just stops and the RPMs cuts to 0.

Turning back on the engine (still in neutral) will cause the wheels to instantly rotate at >200kph, and the RPMs to be equally high.


Not a serious bug, but a bug none the less
Are there any "Restrictive firewall compatible" servers?
jkgeyti
Demo licensed
To my big surprise, I noticed there was some restrictive firewall port 80 option in the cfg.txt.

I can now search for servers. Hooray! But there is not a single demo server that I could connect to.

So my question is: Are there any s2 port 80 servers that I can connect to, if I buy a license?

thanks in advance
jkgeyti
FGED GREDG RDFGDR GSFDG