The online racing simulator
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daNieLbuM
S2 licensed
No kidding. When I drive a real car, sometimes, my thumb tries to reach for the arrow button I'm used to on my DFP in order to look over my shoulder.

I really did this quite a few times. Luckily nobody noticed. Now THAT would be embarrassing.
daNieLbuM
S2 licensed
Quote from samforey12345 :
why? coz its bitty ?

it has only ~7 fps which is not enough for a video. it should have at least 25-30.

try to record the video with a lower resolution (640x480 pixel is enough if it's not supposed to be HQ)
daNieLbuM
S2 licensed
i have the feeling it's happening more often also.

sometimes you just slightly graze someone while overtaking and the car in the outside of the turn gets shot off the track.
very annoying, because the guy in the gravel often thinks you pushed him off on purpose or just cant drive.

would be great if it could be improved a bit.
daNieLbuM
S2 licensed
after you extracted the files you need to copy them to any other place so you are the "owner" of them. at least this is how it worked before vista.

have a try, i hope it works (:
daNieLbuM
S2 licensed
is there dust on your GPU by any chance ?

i had that once, not ingame tho, and i think some dust one the card caused it.
daNieLbuM
S2 licensed
Quote from AndroidXP :As far as I know, Scawen said he only uses a box around the car to determine if you're "inside" or not, because it's much faster and easier to implement that way.

so it was already known, ok. i didn't think it would be more difficult to implement.
did he also say when that could work correctly ? it's quite annoying if you're using some kind of roof-cam
daNieLbuM
S2 licensed
i just noticed some kind of bug. don't know whether i should post it here or in the bug section and i hope it has not been mentioned before.

it's about the difference between the sound in the car and the sound outside the car.
if you move the custom view out of the car on the x-axis the sound changes (correctly). but if you do the same on the y-axis it doesn't.
well, it does. but only if you move the view completely away from the car. (like y-offset=2.2m)

so the zone where you hear the muffled sound should be reduced to where the cockpit is, not where the whole car is. hope you get what i'm trying to explain
daNieLbuM
S2 licensed
Quote from lippy :I think you have just achieved hero status.

you really did, thank you very much. this is great.
daNieLbuM
S2 licensed
Quote from shaGuar :Niko just made the point.

+1, Away with it ! http://www.lfsforum.net/showthread.php?t=15020

exactly what i wanted to say.

+1
daNieLbuM
S2 licensed
i think it helps to replace the \s with /s in your python script.

E:\Dev\Live_For_Speed_Renders\LFSCMXVIEWER\data
to
E:/Dev/Live_For_Speed_Renders/LFSCMXVIEWER/data
daNieLbuM
S2 licensed
the ignition sound is cool
daNieLbuM
S2 licensed
if you rotate the view to 0.01° you will look back by turning the head over the right shoulder.
daNieLbuM
S2 licensed
Quote from LFSn00b :Basshunter - Boten Anna


;p

me too

this song rox rofl
daNieLbuM
S2 licensed
rofl that was hilarious
daNieLbuM
S2 licensed
i'd love to see a car like a tvr... maybe a griffith (:
300hp on 2000 lbs :lovies3d:
daNieLbuM
S2 licensed
i forgot what me and my buddy did to his FXR but it must have been massive.. (:

pwned back
Last edited by daNieLbuM, .
daNieLbuM
S2 licensed
i feel them too. you have to increase the FF strength if you want to feel them i think.
autocross suggestion
daNieLbuM
S2 licensed
hi

i think an option that allowes you to set up a line of the selected items would be quite handy.


something like this:

it's just an idea but i think it's not too hard to implement. correct me if i'm wrong.

btw: this is my first proper post here.. hi everyone!
FGED GREDG RDFGDR GSFDG