The online racing simulator
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eemece2
S2 licensed
Sorry for the delay, and thanks,

I'll try to read these first byte, and then the raw data.

Yes, I am converting the raw data to float values, but, also with the Ethereal program, witch you can see all the raw data bytes, many of the bytes are continuosly changing ( with the car completelly stoped ).

May be the less significant bytes of the float values? I dont't know. I'll try it.

Regards,
Edu
OutSim problem
eemece2
S2 licensed
Hello,

I`m triying to read the OutSim UDF packets, but without success.

I use C#, and also, for test the comunication, the Ethereal program.

On both I can only read the first value: the timer ( unsigned int - four bytes), and the last value: the Game ID (int - four bytes).

I cannot read all the other values correctly (Angular Velocity, Orientation, Acceleration, Velocity, Position ). Those values are continuously oscillating, although the car is stopped completely.

Also in the Ethereal program they appear oscillating continuously.

Why?
Somebody has had this one problem?

Thank you very much to all,

greetings,
Edu-eemece2

P.D. Sorry about my badly English.
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