Its usually in either the NVIDIA CP or ATI CCC... depends on your card.
Just browse through either, and you should eventually find something like "Add Custom Resolution" or "Manage Custom Timings" (although that last one can be a bit tricky if the CP doesnt help you along)
Use the Easy setups,
Dont bury the throttle on the first gear,
Try to avoid accelerating/braking and turning at the same time,
Brake before the corner,
Accelerate out of the corner
Dont whip the wheel around like crazy...
Oh, and if you dont have a wheel... well there is most of the problem right there :P
That is very true, but generally the card is just for the pointless eye candeh
And i just want realistic burnouts really :P
The thing is you can still add things like bits flying off the car without the PPU, just with it it will run a litte bit nicer and a little bit smoother (whilst still have the same effects on gameplay... generally)
EDIT: oh yeah.. and LFS doesnt look that bad with its current engine.
I would like to see support for the upcoming PhysX card...
Sure, its a tall order but it is interesting what it can bring to the table.
- Proper smoke rendering (smoke spewing out of the wheel arches upon spinning out)
- Deformable terrain (was already mentioned)
- Proper swaying grass (pointless, but pretty :P )
- Bits of the car flying of realistically in a crash
And lastly it would make this game truly stand out among the pack... no other racing game has support for this (yet).