The online racing simulator
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Anton-GR
S2 licensed
Cheebs, did you correct that fault calibration you refer at (which I suppose appears when you plug your pad after the game started) from inside the game or out of it at windows level? eg joypad's profiler or joypad's propperties? Try to correct decalibration from game's setup if possible because if you go out to windows for calibration the problem will appear again same as you start the game with pad connected. At least that happend to me.

@Skurjz : The explanation you give is the more logical, taking account the symptoms but what makes me sceptical about it too, is the fact that cheebs doesn't has usb modem and I have problem only with LFS. I am not a computer technician but I suppose if it was a hardware conflict I should have problem in general and not only with LFS.
My opinion is that something goes wrong with LFS's code for online play and some usb controlers (Logitech till now as no other models is reported yet).I hope a developer see this thread and make some invastigation about the problem (wishes?)
Last edited by Anton-GR, .
Anton-GR
S2 licensed
Unfortunetly no And at the time been I can't afford an other 100 euros for an ethernet modem just for a wheel I bought 10 days ago and for one game's fault. For the moment I can live with my temporary solution
Anton-GR
S2 licensed
Really sorry if I missundestund you. No worries at all
Anton-GR
S2 licensed
Quote from mrbogeyman :packet loss has nothing to do with your controllers, its your internet connect. just to make that clear.

like i said above, have you tried changing the minimum sleep setting at all? i think it is under misc in the options menu. it often helps when dealing with laggy controlers.

if you try things and rule them out then at least we can get closer to helping you resolve your problem.

Did you read my previeus post? I write down exactly all the symptoms and what I try....dont just tell that it is the internet connection....and yes I try the sleep option at range from 1 to 15.
Anton-GR
S2 licensed
Cheebs you didn't make clear to us. If you start the game with joypad disconected and play online you had not lag and when you plugin your pad the lag came back again? Or you keeping had lag with or without the joypad?
Anton-GR
S2 licensed
I only wish the friend who started this topic read it again and try the solution I give and give us also some more infos like if he has usb modem too and if his joypad has usb connection. It will helps if we cross that info and results
Anton-GR
S2 licensed
Quote from SKurjz :Are you using a usb modem?
Could the network card be sharing an IRQ with the wheel...

Both of these would create issues only when online...

Yes I have a usb DSL modem.Its realy a possible case and I think about it too.But on the other hand why I dont have any problem when I start the game and then I connect the wheel? If I have an IRQ conflict then isnt it more expectable as soon as I connect the wheel the problem to be appeared again? Same thought for other games I refer above. Isn't it more possible to have problems with other games too if it was an IRQ conflict?
Anyway I would like to invastigate this posibility more seriusly but I need help on how and where to look for that possible conflict.
Thanks.
Anton-GR
S2 licensed
My problem has to do with my wheel which for some reason messed up with LFS's online code. Thats my oppinion. And I will try to explain why I believe that with facts.
1)LFS works perfectly offline with the wheel.(means that wheel dont have any problem with the offline portion of the game)
2)LFS works perfect online with wheel unpluged(means that program hasn't any problem by itself to comunicate properly)
3)LFS has lot of latency when I am going online with wheel connected (I see that in the game's lagmeter) (means that game has a problem with online comunication when the wheel is connected)
4)Other games works perfect offline and online with the wheel.(means that wheel by itself hasn't any problem to work or any interferense with my connection)
5)Cases 2 and 4 eliminates the posibility to have a provider or connection problem.
5)LFS works perfect online with no latency if I start it with wheel unpluged, join a server and then plug in the wheel -game setup is same in all cases- (means that the problem arrises only if the game starts with wheel connected.I cant explain why this is happend...I wait an explanation from people who have more knowledge.What I suppose is that it has something to do with game initialization and wheel itself mayby?

Things I did when I tried to fix my problem:
1)Download the latest wheel drivers
2)Try all usb ports for the wheel
3)Try any possible configuration in the game's setup (even the minimum sleep option from range 1-15secs)
4)Trying the wheel with lot of other games offline and online.
5)Check my connection status with external windows programs for latency and download-uploads speeds.
Last edited by Anton-GR, .
Anton-GR
S2 licensed
Hi fivecheebs,
I have exactly the same problem as you. I first start the game 10 days before already at U patch and I got my S2 lisence at the same day. It worked fine both offline and online. Then 3 days before I bought a Logitech Formula Vibration FB wheel. As soon as I installed it my problems started. I continue to play fine offline but when I try to race online I got a 1 sec freezes every 5-6 seconds interval.In spectator mode cars moves seems very jerky too. I was lucky because the problem starts as soon as I installed the wheel so I pinpointed it there.
I found a temporary solution (which I suggest you to try too) and I am in search for a more permanet one.
So my solution is to unplug the wheel, start the game, go online and as soon as I join a server I plug-in the wheel again. When I do that all works fine as before. No lag and packets lost at all. I even change servers at will with no problem. The only limitation is dont exit the game. If you do that you have to do the same procedure again.
Strange solution for a strange problem, but it fits to me.Hope it fits to you too

PS1: Looking forword for a more proffesional and clear solution

PS2: Packet loss has nothing to do with my provider and my connection as I can play lot of other demanding games online with no problem
Last edited by Anton-GR, .
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