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BLIMEY BLOWER
(4 posts, started )
BLIMEY BLOWER
Vehicle mod: BLIMEY BLOWER
Details page: https://www.lfs.net/files/vehmods/BD4134

SHORT DESCRIPTION:
Quote :1920's BLIMEY LeMans Racer

DESCRIPTION:
Quote :Decorated 1920's BLIMEY Lamuns Racer, fitted with a blower. A large, heavy vehicle that packs enough punch to dominate the 1920s endurance scene.




-Vehicle model started it's life as my FLATTY MODEL 8 mod, made entirely within LFS EDITOR.

Please Consider that this vehicle is a WORK IN PROGRESS. Details will be added, and textures will be upgraded over time.

MODELING VIDEOS :

https://youtu.be/RzeEIrdKHnc
https://youtu.be/hurOcC81Ib0
https://youtu.be/Ngc7Dv_Y8fM
https://youtu.be/Tid7YJUbL-g
https://youtu.be/nxZ4puEhNHI

UPDATE 11/29 :

https://youtu.be/g0hZ5ZnvKpA

COVER SCREENSHOT:
I see old car, I like Heart

A few things I noticed after driving it and looking around (i guess future updates cover some of it):

· The seats and the seating position (and thus the default view position) are quite low. By using some references of pictures and the videos listed below, I think the seats are much lower which makes the steering wheel block the view quite a lot.
https://youtu.be/mlOG30qBXQY?t=487 The shoulders are well above and over the seat compared to the mod which has the shoulders at the seat's level.

· Getting "Cross-texture triangle found in LOD2 - mapping corrected" when selecting the car

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For reference/s about the steering wheel
https://youtu.be/H2QB6AgOBlw?t=93
https://www.youtube.com/watch?v=mlOG30qBXQY (need to skip around a bit to fit good shots of it)

· The steering wheel is thicker than the IRL car. I think the size/diameter is fine (while the IRL one is quite larger, I think its fine for LFS).

· If not mistaken it should be leaning more forward (im not savvy with LFSEditor so I don't know the limits of what can be done)

· The animation stops working after turning the wheel 3/4 of a full 360º turn (270º).
In regards of the animation in general: Is it a temporary one that will be replaced later down the road?

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It's a nice car overall Thumbs up
I appreciate the passionate reply and I will touch on all these points when I have some time to work on the car.

The steering wheel subject is touchy, I've found 3 or 4 different variations. Mine is a little thicker than the one in the Motorsport video because mine has the twine wrap. I've seen some wheels mounted with the spokes at a 45 and some with the spoke pointed right up at 12 o clock. I've seen some wheels with a super large diameter that almost pokes over the side of the car and some smaller ones. Most of the decisions I've made had to do with the view of the gauges. I'm open to making the wheel diameter larger and I've talked about doing it with my testers as well.

I do beleive I should raise the driver position up vertically.

The cross texture thing happens when I map most of my cars, I'm not sure if it's worth fixing.

The animation is very low effort I just simply widened the grip of one of my existing ones and the car does deserve something better.

I plan on putting much more time into refining this car because I am passionate about these Bentleys. I got caught up working on patching some of my other existing cars while this car was in review, and frankly I still have ALOT of issues I need to work out on them but I won't forget about this car.
I hope you can find some time to work on this, because it should be approved if these issues are fixed. Thumbs up

BLIMEY BLOWER
(4 posts, started )
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