Hello LFSLapperscripters,
Here is a another small bugfix release.
Thx to iceman121 reporting the Lappercrash. It took a while to find the cause of the crash, because it crashed on a rare condition. After creating/reading some logs, we could identify the cause and fix it.
Files to replace: LFSLapper.exe
If you are using 7.0.9.0 or 7.0.9.1 you can take LFSLapper.exe from this version and replace it with your current LFSLapper.exe
Don't forget to BACKUP!!
Here is a another small bugfix release.
Thx to iceman121 reporting the Lappercrash. It took a while to find the cause of the crash, because it crashed on a rare condition. After creating/reading some logs, we could identify the cause and fix it.
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#LFSLapper changelog: Updated @ 05-02-2023
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+---------------------------------------------------------------+
|Changes from 7.0.9.1 to 7.0.9.2
+---------------------------------------------------------------+
Thx to iceman121 reporting the joinrequest() LFSLapper crash.
=================================================
Fix:
=================================================
1: Joinrequest() didn't execute when Z-value is 0.
2: LFSLapper crash on wrong carheading value in joinrequest().
3: Event 'onDistDone' executed after teleporting using JoinRequest().
4: Internal distmeter code did execute when a player is not moving.
5: Internal distmeter code did execute when a player is joining the track.
6: Warning on console about missing a script when LFSLapper is booting.
#################################################################
Files to replace: LFSLapper.exe
If you are using 7.0.9.0 or 7.0.9.1 you can take LFSLapper.exe from this version and replace it with your current LFSLapper.exe
Don't forget to BACKUP!!