The problem is that, when you have _ALP ( windows for example on a car ( ANY ( STOCK LFS ONE OR MOD )), and have other _ALP texture on the map, for example the Fences or some grass or trees, they become invisible, when you watch from outside through the windows. I don't know if this is already fixed in the DX11 update which Scawen is working on, just posting incase he doesn't know already.
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