In the development version, shadows are now highly detailed because of a shadow map system. It would be a waste of my time to develop a new subobject shadow system for the current public version. In the meantime I suggest that LOD2 should have enough geometry representing the subobjects, as part of the main object. This way it can function as a reasonable LOD at distance and cast a better shadow.
By the way, this suggestion and the previous one about virtual mirrors have absolutely nothing to do with the modeller. Could everyone please try to use an appropriate thread?
From the first post:
This thread is for suggestions regarding the LFS object modeller only. That is, the editor you see if you click "Modeller" or you press E or "edit model" when you are in the vehicle editor. The modeller is about points, triangles, mappings and the tools you use to create, manipulate and texture the object.
Please DO NOT post suggestions for the VEHICLE EDITOR, or the mods system in general, in this thread.
If you have suggestions for the vehicle editor, please post them in Vehicle Editor Suggestions
There is also another thread for the mods system, such as how it appears in game and on the website.
If you have suggestions for the mods system OUTSIDE editors, please post them in Mods System Suggestions
By the way, this suggestion and the previous one about virtual mirrors have absolutely nothing to do with the modeller. Could everyone please try to use an appropriate thread?
From the first post:
This thread is for suggestions regarding the LFS object modeller only. That is, the editor you see if you click "Modeller" or you press E or "edit model" when you are in the vehicle editor. The modeller is about points, triangles, mappings and the tools you use to create, manipulate and texture the object.
Please DO NOT post suggestions for the VEHICLE EDITOR, or the mods system in general, in this thread.
If you have suggestions for the vehicle editor, please post them in Vehicle Editor Suggestions
There is also another thread for the mods system, such as how it appears in game and on the website.
If you have suggestions for the mods system OUTSIDE editors, please post them in Mods System Suggestions