The online racing simulator
Lemon Duckling
The slowest Lemon is on a way to the LFS.

Attached images
duckling_progress_00.jpg
yes but not sure if the slowest, maybe could you make the racing version :
Quote from NENE87 :yes but not sure if the slowest, maybe could you make the racing version

During work on a Rosalie mod I have found a complete technical documentation of all stock Citroen cars before 1959. I cannot speak French, but it is not so hard to read with a help of a dictionary. Therefore for me it is easier to make a realistic stock version and leave derivatives allowed for the community Smile I have combined the data with blueprints from Heller manuals, which should do the job.
Attached images
duckling_progress_01.jpg
Progress: added headlights, wheels and windshield. Started with approximation of the suspension.

Wheel alignment and steering are tuned according to technical documentation. However there are some limitations which are not supported in the current simulation: front trailing arm, link between front and rear suspension and an old French 400 mm rim size.

The IRL car has an extraordinary suspension where a special link between front and rear wheels enables an extremely soft suspension. Combined with 15° caster, it is almost impossible to roll over despite uncomfortable tilt during cornering. Tried to approximate this using a linear front suspension + extended suspension travel + slightly smaller 15 inch wheels. The current version is funny to drive, but I am still able to roll it over in some corners.
Attached images
duckling_progress_02.jpg
Progress: added windows, doors, rear mudguards and taillights. Luckily the car has a really simple lines which are easy to recreate. However, some shading fixes will be needed.
Attached images
duckling_progress_03.jpg
duckling_progress_04.jpg
#6 - Kova.
Like my countrymate that is doing the stream commentary during our french races would says : OH LA LA ! Big grin

If by any way you want some help with the french docs, don't hesitate!
Quote from Kova. :If by any way you want some help with the french docs, don't hesitate!

Thanks, currently I have all the information, but maybe I will have some questions in the future Smile

Progress: minor shading fixes, added chassis and a front bumper. The car is awfully slow (even slower than Hadimrška), however it is not easy to roll over despite frightening angles Big grin I have also tried to simulate a twin-engined 4x4 "Sahara" version. Looks like a capable crawler, but not as funny as the stock car, which is considerably lighter.

Attached images
duckling_progress_05.jpg
#8 - Kova.
Which engine do you put in it?

Love the suspension work, like the fantomas Big grin
Quote from Kova. :Which engine do you put in it?

The original "ripple bonnet" cars used 355cc ~7hp and 425cc ~12hp engines.
I use the second one, but still it cannot go faster than 80kph Big grin

Two years ago I almost bought one IRL, but rational thinking have stopped me unfortunately (these tend to rust really badly). Therefore I would like to have a virtual one at least Big grin
The 425CC 12hp had a announced vmax from 70 to 80kph IIRC Rofl

Guess if you reach the 80 it's a great success haha

I was about to have one to bring back to life, the floor was fully rotten, ofc they're changeable but it's a price.. Thanks virtuality for compensating Big grin
cool
Thanks for support Smile

Progress: started working on interior. Created seats and doors from the inside.
Attached images
duckling_progress_06.jpg
Nice.
Randomly attached two photos of the "Ente" I sometimes see around here.

Also, for next project can you please pick a vehicle with a more normal suspension that is supported by LFS without tricks? Wink
Attached images
ente1.jpg
ente2.jpg
Quote from Gutholz :Randomly attached two photos of the "Ente" I sometimes see around here.

Nice Charleston Smile

Quote from Gutholz :Also, for next project can you please pick a vehicle with a more normal suspension that is supported by LFS without tricks? Wink

I am concurently working on a licensed Škoda Felicia (both stock and racing version) which is suitable for LFS. All my Czechoslovak cars have a realistic suspension supported by LFS. However, all the French ones needed some rough approximations unfortunately:
Citroen Xsara - passive rear axle steering (but still feels similar to IRL)
Citroen DS - hydraulic link between front and rear wheel
Citroen Traction Avant - rear beam axle
Citroen Rosalie - beam axles

The problem is, that I like strange cars. Making a quality licensed mods is not easy for me (I am really not good at 3D modeling), so I made this simple side project to take a break, when shading optimization of the main project gets too frustrating Big grin

I agree, LFS needs mods with less tricks and there could be a way how to filter mods using category such as:
  • mod is according to specs and author drove it IRL
  • mod is according to specs but author did not drive it IRL
  • mod is according to specs and author drove it IRL but uses some rough approximations
  • mod is according to specs but uses some rough approximations
  • mod is not documented and roughly approximated
Maybe I should add such category in my mod descriptions.
While waiting for a manufacturers approval for my other mod and for technical data from archives , I am back on this little side project.
Progress: started with a dashboard.
Attached images
duckling_progress_07.jpg
Progress: a body and interior mesh is basically done.
Attached images
duckling_progress_08.jpg
Progress: started with minor geometry details. Added functional windscreen wipers. Started working on a cell-shading to provide Duponts and Duponds car from Adventures of Tintin comics.
Attached images
duckling_progress_09.jpg
Progress: created textures, added skin support, instruments and a steering animation. The mod is almost done. Only small details some default skins and a proper LOD2 are missing now Smile

Attached images
duckling_progress_10.jpg
Update: finished interior details and added some skins. Added LOD2 and fixed LOD3.

Guess the movie Smile
Attached images
duck10.jpg
Good job on it , it really feel like the real car !!

edit : would be cool to have a convertible version xd
Good job! I might have a doubt since the 2CV appeared on a ton of films, but the interior definitely reminds me of "le corniaud" movie Big grin
Quote from neozixxs :would be cool to have a convertible version xd

Maybe in the future, but now I am going back to my main project, development of a licensed rally car Smile

Quote from Kova. : I might have a doubt since the 2CV appeared on a ton of films, but the interior definitely reminds me of "le corniaud" movie Big grin

That was a pretty good guess and I was even thinking about positions of rotator subobjects to enable an animated decomposition Big grin However, it would need a much more complex model (currently only wipers are movable). In this case the skin is based on "The Garden", which was a 1995 Slovak/Czech/French movie. In the movie it was a 2CV6, but personally I like the "ripple bonnet" design more as it is a perfect minimalism (and much easier to make in Blender Big grin).
very good mod indeed
I drove one of those in the 90's and it feels close to my remembering. The only thing is the mod steering feels lighter than the real one, but that may be caused by things like :
- it is a sim on a 2d screen
- I drive with mouse
- the real car steering wheel was very large and thin and u could not steer that fast as with a mouse, and even with a computer steering wheel, wich is much much smaller

last thing is the sound.
the real car had a quite unique sound wich is very hard to get close to with LFS.
but maybe it could be a bit better still, removing gear whine, and adding an specific air intake sound to simulate the flute tone of the real thing. much work however to get it right

overall another very nice contribution to the mods collection
great job again stuchlo !
Quote from turbofan :very good mod indeed...

Thanks a lot for a detailed feedback. About the steering, I think that it is caused by the mouse. It is quite heavy using my wheel even on 35 force.

That sound is just a temporary placeholder derived from my older mod. To be honest, the engine sound was always the weakest spot of my mods. Will have to learn how to create it more properly and rework it in the future (for all my mods).
Quote from neozixxs :edit : would be cool to have a convertible version xd

Update: added a new "topless" config Big grin

Attached images
duckling_progress_11.jpg

Lemon Duckling
(25 posts, started )
FGED GREDG RDFGDR GSFDG