The online racing simulator
InSim - Compulsory Stops
(5 posts, started )
InSim - Compulsory Stops
Unless I have overlooked it there appears to be no way to detect if a race has compulsory stops. Could this data be added to the RST packet? There seems to be three spares bytes here and it would be an appropriate place.


struct IS_RST // Race STart
{
char RST [4];

byte RaceLaps; // see "RaceLaps" near the top of this document
byte QualMins; // 0 if race
byte NumInRace;
byte Spare; {*** COMPULSORY_STOP flag ***}

char Track [6];
byte Weather;
byte Wind;

byte Sp0;
byte Sp1;
word VerifyId;
};

#2 - herki
+1 because of this
#3 - filur
+1 because it's a good idea.
As much as I hate posting this, and have avoided it for some time: "+1"
+1

InSim - Compulsory Stops
(5 posts, started )
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