The online racing simulator
Car driving lessons InSim (WIP)
Note: This concept is still in progress and not publicly accessible at the moment.

The goal is to learn basic car controls and obey traffic rules.

The idea is to have a multiplayer server so several people can do driving lessons in parallel. Also, people can compare their progress with others. The server will be using Layout Square because it has the largest open area for the lesson layouts to fit in.

When you join the server, you will be presented with a list of driving lessons. Once you complete a lesson or a set of lessons, new lessons will be unlocked for you. When you select a lesson, you will be spawned automatically at the correct starting point.

To be able to check correct usage of various car lights and switches during the driving lessons, each player will have to have a special application running on their computer, which will connect to the local LFS instance via OutGauge and send lights and switches information to the server using special InSim commands.

Main features:

- speed limits
- car lights and switches checking (turn signals, lights, handbrake etc.)
- pedestrian crossings with marshalls as pedestrians
- multi-lane roads
- intersections with traffic lights
- traffic signs (using InSim buttons or custom autocross layout sign textures)

Example lessons:

- car starting procedure
- uphill start
- downhill stop
- 3-point turn
- reverse parking
- intersection with traffic lights

I will use this thread to post progress of the features.

Ideas and suggestions are welcome Smile
Sudden braking, L parking, parallel parking, driving back 25-50 meters, what to do on bumps, and vehicles with road priority should definitely be included in this study.

Additionally, the use of ribbons and mirrors may be among the things that should be emphasized in this training.

Thanks for the work.
Emergency Stop, P Parking, Straight/Reverse Parking, U-Turn
They should stop before the pedestrian crossings, and if there's a traffic light intersection, their front wheels must not be after the line, use indicators when changing lanes
Quote from Flame CZE :[b]Note: This concept is still in progress and not publicly accessible at the...

maybe already mentioned but moose test should be fun Smile
Quote from Flame CZE :[b]Note: This concept is still in progress and not publicly accessible at the...

Hi

Interesting that someone else has had the same ideaThumbs up

But, I think, instead of creating a new layout, why not use the Blackwood or Westhill layouts? They are already made, Blackwood could be more for city driving, and Westhill for country driving lessons. I have to say I have no idea if this is possible, but say you could put traffic lights etc elements into those layouts, wouldnt that be perfect?

Mp
You're right, making use of the existing open config areas would be nice as well. There's one issue though - they are designed for left side driving only, so in order to support right side driving too, the road markings and signs would need to be updated in the layout.

I've already got a simple traffic light system in place so I can put them into the layout.

I think I'll start with a single player local InSim app for now and maybe extend it to multiplayer later.
Perfect, my wife just started driving lessons in real life. This should come in handy. Tnx man, looking forward to a public releaae.

Car driving lessons InSim (WIP)
(8 posts, started )
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