The online racing simulator
Multi-command parsing cuts /o and /i messages
Multiple commands can be sent in a single message (e.g. /laps=10 /cars=UF1 /wind=1), however, starting a message with /i or /o will result in any following slash character (if preceded by a space) to be interpreted as a command.

Examples:
  • /i Testing /i messages

    Sends 2 IS_III messages, containing "Testing" and "messages".

  • /o Hidden message triggering /i IS_III

    Sends an IS_MSO (MSO_O) "Hidden message triggering" and an IS_III "IS_III".

  • /o Sending a message and some command: /laps 2

    Sends an IS_MSO (MSO_O) "Sending a message and some command:" and changes lap count.

  • /o Disable SC/VSC

    Sends IS_MSO "Disable SC/VSC"

  • /o Disable SC / VSC

    Sends IS_MSO "Disable SC" and throws an "Unknown command" error for "/ VSC"
I believe that /i and /o messages should be excluded from multi-command parsing, at the very least if they're the first command in the message, since those messages are supposed to be parsed by an InSim application anyway.

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