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Wheel Steering - Stabilized?
(6 posts, started )
Wheel Steering - Stabilized? [Solved]
I use the keyboard for driving but recently I got a wheel too.
(Thrustmaster Rally GT Pro) http://www.thrustmaster.com/eng/d_prd.php?p=T310&fam=4

As you know there are two modes of keyboard driving in LFS.
"Keyboard - no help" & "Keyboard - stabilised".
I'm pasting the corresponding section from the LFS manual http://en.lfsmanual.net/wiki/Options#Mouse.2FKeyboard
and I'm highlighting the two important senteces that show up my problem.

Quote :Keyboard - no help directly translates button presses into wheel movement. So long as the button is held down, the wheel will continue turning until it reaches maximum lock. There is an auto return to centre function when no steering keys are pressed. Both rates are configurable. Also, pressing both left and right will hold the wheel in its current position. This steering method is definately not recommended, since it is impractically difficult to race with.

Quote :Keyboard - stabilised has two main differences to "keyboard - no help". Firstly, it limits the movement of the wheel depending on the amount of grip the tyres have. This limit is also adjustable. Secondly it adds a small amount of automatic countersteering to help balance the car. While this is a driving aid (and the turn limit can be considered one as well), it is essential for using such a basic input device for a task it obviously would never be used to do in real life. Thankfully the keyboard steering is highly configurable in LFS so you should be able to get it to work to your preference.


I find the stabilized mode more difficult to handle as this automatic countersteering confuses me.
I prefer the no help mode where the wheel of the car just reverts to auto-center if no keys are pressed.

(I could say that the whole situation resembles the auto-gear shifting with the manual shifting differences. You could say that auto-shifting is easier for begginers but only if you use manual shifting you can make the perfect gear change exactly when you want it. The auto shifting has some threshold in the revs and it will change the gear if the revs are too low or too high no matter if a turn is ahead for example.)



So what the problem is...

I hooked up the wheel, configured it nicely, but I noticed that this automatic countersteering exists here too.

If I let the wheel after a turn to slip in my hands smoothly to auto-center, instead of that it makes some some stabilization movements exactly as the keyboard-stabilized mode does.
Movements that I think don't resemble the feeling of the car but they seem more like "stabilization steering aids".

Is there a possibility to avoid this somehow (with a setting or a future option) or simply this is how a wheel driving is?

Wow you reached the end of that huge post?
Glad you survived, do you still have strength for an answer too?
#2 - CSU1
Force Feedback - the feel of teh road like...
pretty post tho'
#3 - Vain
What exactly is that "stabilized wheel" thing you describe? Please try to be more specific.
A real car *does* automatically countersteer. I tried it when I did my race driver's license in a BMW E30. Braked late into a corner on purpose, the rear end came around, I let the steering wheel and pedals go and whosh, I was going back in a straight line (i.e. not where the turn lead, but there was a huge run-off where I tried it).
It wasn't pretty and I can countersteer better myself, but it worked.

Vain
driven the car in reality? tried to drift?
that is what it feels like in my e36 328... I believe it's pretty realistic
OK thanks guys, I got the picture.
I guess the answer is "This is how driving is".
I dont have a driving licence in real life so I'm used to that "fake" keyboard auto-center style.

Thanks a lot for your replies
Enjoy your wheel.

Wheel Steering - Stabilized?
(6 posts, started )
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