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Wind Indicator
(8 posts, started )
Wind Indicator
I was driving AS North today with High wind. The flags at the start give a good idea of where the wind is blowing from, but on AS North they are only at the start. Is it possible that we could have a wind indicator that would show windage relivent to the cars position on the track ( maybe something up by the map).

I realize that a real car would not have this feature, but they do have spotters that would relay this info if requested.

It's no big deal, just a thought

Thanks,
Ant
yes !! it should be good, i dont play a lot with wind but when i do i really want to know where does the wind is going.. so it should be good
I think that rather than an indicator we just need a few more trackside indications - a few flags on grandstands, spectators holding flags, trees blowing in the right direction. I dont want an artificial indicator.

The wind is meant to be a challenge, but as soon as you remove the challenge then it loses it's appeal.

I think the wind should change more - at the moment it seems like it's always the same in a session, so you can relearn braking points to easily. Perhaps the strength and direction should be more dynamic. Maybe it is, and I've just not noticed?
Quote from tristancliffe :I think that rather than an indicator we just need a few more trackside indications - a few flags on grandstands, spectators holding flags, trees blowing in the right direction. I dont want an artificial indicator.

The wind is meant to be a challenge, but as soon as you remove the challenge then it loses it's appeal.

I think the wind should change more - at the moment it seems like it's always the same in a session, so you can relearn braking points to easily. Perhaps the strength and direction should be more dynamic. Maybe it is, and I've just not noticed?

I feel sure most F1 teams have a meterologist. Note that it is perfectly possible to work out wind speed.

+1 for having more dynamic wind, but +1 for one of the more unrealistic F keys to be replaced with wind direction and - importantly - air temperature and track temperature.
You're talking F1 here. LFS is mainly 'club racing'. By all means allow weather forecasts. But watch F1 - the most technological motorsport in the world, and even they get caught out by crosswinds, gusts, rain, drying etc. To have too much information on overlays and available will just distance LFS racing from real racing.

Now, I'm a purist in this regard, and I know a large proportion of the LFS community value 'fun' over 'ultimate realism'. I'm fully aware that attempting to recreate too much realism reduces the fun for everyone, purists and 'funists', but there comes a point where making reducing realism detracts from the very values that makes LFS fun.

The most I've heard about wind recently is with the LXCC league that I drive in. There have been a lot of people commenting negatively on the wind used in this league, and I really don't understand. It's a challenge. At the moment it's pretty much the same for everyone, and it requires extra skill.thought to overcome it.

But if we knew at all times what the wind was doing - 'Oh, I've got a tailwind of 14m/s, so I'll brake 5m earlier for this haripin' - then it just becomes a joke.

Even F1 drivers don't have such detailed information available to them. They get in the car knowing it's windy, and the rough direction of the main wind components, and they know some secluded parts of the track are going to be less windy/gusty than others. But they don't have real time information available to them. If there is a major change in the wind they might get a message over the radio, but nothing more. And that's at the peak of the sport. In, say, Caterham racing they just go out and cope.

I'd love forecasts. Especially when the weather system is enlarged. But some stuff has to remain a mystery, or we might as well just drive in bright, clear, windless conditions. Oh wait, everyone already does because it's easier.

I do wonder just how many people will bother with 6 lap sprints in rain bearing in mind people won't even have a bit of wind.
Quote from tristancliffe :But they don't have real time information available to them. If there is a major change in the wind they might get a message over the radio, but nothing more. And that's at the peak of the sport. In, say, Caterham racing they just go out and cope.

I feel sure that they do - or it would be possible to have - some level of real-time info to them.

LFS is not exclusively a simulator of club racing, it is a simulator of all forms of motorsport - if it was a club racing sim, we wouldn't have the FO8, BF1 and the GTRs.
+1 for windsocks in useful places and a wind direction message with the wind speed message at the start of a session, nothing more for now.
#8 - Woz
Quote from sinbad :+1 for windsocks in useful places and a wind direction message with the wind speed message at the start of a session, nothing more for now.



Also wind needs to gust more so that its not always as "stable" in its nature

Wind Indicator
(8 posts, started )
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