It has come up several times in various threads, either as "bug reports" or general complaints that users' connections have been falling victims of vigorous traffic shaping rules set by their ISPs.
I propose that as a way to circumvent traffic shaping rules that are set up to catch p2p traffic and deprioritize it (increasing latency as a result) hosts consider using ports in the range of 27000 to 27015. This port range is commonly used by a popular first-person shooter game, Counter Strike.
Due to it's popularity it is very possible that most ISPs will not be throttling traffic that looks like it's related to that game.
The current default port for LFS lies in the range of ports most commonly used by p2p filesharing software (especially bittorrent).
Note: please, for reasons of collecting statistics (and seeing if this actually does have any impact), if you do set your host to this portrange make it known.
I propose that as a way to circumvent traffic shaping rules that are set up to catch p2p traffic and deprioritize it (increasing latency as a result) hosts consider using ports in the range of 27000 to 27015. This port range is commonly used by a popular first-person shooter game, Counter Strike.
Due to it's popularity it is very possible that most ISPs will not be throttling traffic that looks like it's related to that game.
The current default port for LFS lies in the range of ports most commonly used by p2p filesharing software (especially bittorrent).
Note: please, for reasons of collecting statistics (and seeing if this actually does have any impact), if you do set your host to this portrange make it known.