The online racing simulator
Setup academy
(5 posts, started )
Setup academy
One of the things I miss in every racing game is an academy to learn to setup the car, GTR2 teaches you to brake late, to take the corners smoothly, or to overtake, but still haven't seen a game that teaches you to setup your car depending on the track and the car.

PD: I haven't got a clue if this has been suggested before, just seen the first page.

s!
all of bobs setup guide is available on the official lfs manual wiki
i dont see how putting all that info into the game would help
I know, but that's not the idea, what I mean is to have an engineer that explains you why you had oversteer at the entry of the corner, how to recognize the errors in the telemetry, and to fix them ... something interactive, like having a commentated replay.

s!
#4 - herki
iirc the driving school of RBR had something kinda like that, you had to drive a 8-figured track with soft and hard suspension...
Well, I wouldn't need something like that in LFS, but it sure would be nice to basic differences of setups in the driving lessons. kinda +1 (or +0.5) from me
#5 - JJ72
Quote from BunnyK :I know, but that's not the idea, what I mean is to have an engineer that explains you why you had oversteer at the entry of the corner, how to recognize the errors in the telemetry, and to fix them ... something interactive, like having a commentated replay.

s!

I think then you should join a team.

Because it's never that straight foward, there are many "noises" in telemetries that you can only filter out what is useful by experience, and human consense.

Setup academy
(5 posts, started )
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