This is for future development, direction where some games are already going.
I'm talking about adding new parameter to polygons, that defines what they are, wood, plastic, metal, glass. This would be just one parameter that effects how polygon/model reacts to forces, does it go to pieces, bend, etc.
Also would be good to have strength parameter added to it so you could define how strong material is, for example armco metal is stronger than body panels etc.
This is just to give ideas and heads up for direction where future goes
I'm talking about adding new parameter to polygons, that defines what they are, wood, plastic, metal, glass. This would be just one parameter that effects how polygon/model reacts to forces, does it go to pieces, bend, etc.
Also would be good to have strength parameter added to it so you could define how strong material is, for example armco metal is stronger than body panels etc.
This is just to give ideas and heads up for direction where future goes