The online racing simulator
Pause in HLVC
1
(38 posts, started )
#1 - -M-
Pause in HLVC
Hi all... I didn't find nothing about this in the forum.
Am I the only who thinks that pause should invalidate hotlaps?
why?
Since you could (in theory) pause it, then turn the steering or apply the right amount of braking, then unpause and gain an advantage). But the loss of rhythm and timing would, I'd guess, be more of a penalty.

+1 anyway.
oh kay, i just didn't realize the advantage, i have only seen 1 hotlap replay where pause was used and it was Worms WR on KY2 with FOX, i mean the fastest lap was the 33rd, why not use pause and keep the tyres in the same condition for the time you go have dinner? U CAN do it IRL aswell, keep the tyres in the same condition and temperature that is.
all it needs is for anylap that has a pause in it to rendered invalid, same as if you go too far off track. that way legit pauses for toilet, phone etc could still be done
I agree, it should be removed. Though, don't invalidate the hotlap, simply unbind the pause key.
-1.
i´d dislike the option to be able to pause the game and resume it later should invalidate the hotlap. i use it so often, just cause i like to switch+tab to any messenger-conversations while driving.
#9 - ORION
-1

I dont think it should be removed, imagine you are on a wr lap on the backstraight, and the doorbell rings... Imo the loss of feel is way worse than the benefit of pausing. There are more important things to do, tbh...
#10 - FL!P
Why not just make invalid the lap(s) where the pause was used? It would prevent cheating (assuming using the pause allows cheating efficiently, which I'm not sure about at all) but would still allow to pause a long series of laps without invaliding them all.
try and read orions post again.
#12 - FL!P
I've read it, and I've understood it, thank you. But I've also read opposite opinions and I'm not convinced that pausing a hotlap cannot be used to gain an unfair advantage. So I was suggesting a compromise that would definitely prevent cheating but would still allow interrupted long runs.
#13 - -M-
Quote from FL!P :Why not just make invalid the lap(s) where the pause was used?

That's what I mean
I quite like Flip's idea as a compromise. I don't hotlap much, but this seems like a good way to prevent potential exploits.

Might get frustrating for the people who play in 2 minute bursts at work or something though
err... well, i´d like to be able to see your point too, could you point out some "exploits"?
let biggie decide
lol
Quote from Biohazard :err... well, i´d like to be able to see your point too, could you point out some "exploits"?

There's no need for it and it just opens LFS to exploits plus it's unrealistic. There's no real down side seeing as LFS has pre-heated tires (most WRs are set after only 1 or 2 laps) and no tracks long enough to justify having it in hotlap mode.
I do not even understand the whole concept of hotlapping. WR should only be valid from online race and qual laps. Offline driving and online practice should be just that, practice. They should have no impact on the online comunity of LFS.
online you can have slipstream, push another car etc.
offline hotlapping is the only hotlapping that makes sense
+999 for pause invalidating hotlaps.

Entering the pit lane should also, and so should
  1. ENGAGING (not using, engaging) reverse or neutral gear.
  2. Using the pit lane speed limiter
  3. Using a script
  4. Pausing
i just can´t imagine these 4 points being an unfair advantage

of course pausing is not realistic - after all, it´s just a damn game...
Ok but what is the point of hotlapping? It serves no real purpose other then to practice for qualifying. I see no reason why we need hotlap charts at all. Having the charts encourges people to hotlap, hotlaping premotes driving the ideal line and comiting it to memory. I find that people that liek to hotlap are poor racers when forced to drive a non-ideal line in a race. They are the one that cause T1 pile-ups and racing incidents.

I do not thing any real world hotlapping is even recorded, only official laps qualify for WR and Fast Lap recognition, why shoudl it be different here?
If I want to pause the game offline I should be able to pause the game. Someone would have to show me some real proof that pausing during a hotlap can help make a lap time better. I believe someone really has to be "in the groove" to set a WR time. Changing your concentration the slightest bit to hit the pause key, and then making sure your wheel and gas or brake are in the exact position when you unpause as they were when you paused is near impossible. It's more likely to slow you down.

Pausing isn't possible online, and is possible offline. Just as it should be.
well, as i´m quite much a hotlapper i think i´ll try to give my opinion.

for me, the reason of hotlapping simply is to show, how fast a given car can go on a given track, without any attempts of cheating or something - and to compare of course :P

on the second part i agree - up to a point. speakin for myself, i know i am not that successfull in races, as i tend to lose concentration and to have a lack of fighting skills :P
but i can absolutely not agree on the part with the pileups at t1.
you maybe cannot imagine that even hotlapping requires some driving skill - believe it or not. such a generalisation is absolutely not justified. hotlapping sometimes doesn´t mean you suddenly do not see any other cars on track
in the real life, there doesn´t even exist a thing like hotlapping.
the effort and costs are just too high for just putting down one or two fast laps i think.
Quote from duke_toaster :ENGAGING (not using, engaging) reverse or neutral gear.

So how the hell are you meant to change gear (properly rather than the flappy paddle dish wash) or must you choose your gear before you start your lap?
1

Pause in HLVC
(38 posts, started )
FGED GREDG RDFGDR GSFDG