i admit this is kind of an obvious suggestion but since i havent seen it anywhere yet i thought id bring it up for discussion
the first part of this suggestion should be fairly easy to implement with the current physics engine of lfs as we already have fully simulated double wishbone suspensions and altering their geometry a little in the setup would be an interesting addition (always thought it was a thing only rc cars had but looking at rbr apparently real cars have that setup option too)
and the second part is something that would most probably require a lot of work (my guess is its already on scawens list anyway) but since lots of race cars use multilink suspension and judging by the look of the formulas suspensions we already have at least two multilink-suspension cars in lfs a proper simulation of that suspension type would be appreciated
the first part of this suggestion should be fairly easy to implement with the current physics engine of lfs as we already have fully simulated double wishbone suspensions and altering their geometry a little in the setup would be an interesting addition (always thought it was a thing only rc cars had but looking at rbr apparently real cars have that setup option too)
and the second part is something that would most probably require a lot of work (my guess is its already on scawens list anyway) but since lots of race cars use multilink suspension and judging by the look of the formulas suspensions we already have at least two multilink-suspension cars in lfs a proper simulation of that suspension type would be appreciated