The online racing simulator
Crash Physics!!!
2
(26 posts, started )
If i remember correctly, all objects have a 'spring' value to obsorb some impact.
It's a legacy from the beta. The problem seems to be in the 'rebound'. Cars sink
ok, but they can sometimes rebound unrealistically.
2

Crash Physics!!!
(26 posts, started )
FGED GREDG RDFGDR GSFDG