The online racing simulator
Things that should NOT be in the game
I think this thread is a good idea, as it would give the devs a good idea of what NOT to put in the game.

My list:
- When an admin joins, a player gets kicked to make room for the admin
- Free roam
- Customizable cars (adding performance upgrades, bodykits etc.)
- Hear other peoples music


This is all i can think of for now. Im sure ill think of more later, and i will edit this post.

Anway, lets try to keep this thread on topic and not drift away from what we should be talking about .
Traction Control
ABS
Nitrous Oxide
Bob Smith
Tricycles
In Car Entertainment
Leaking Door Seals
2 channel stereo sound (what we have currently)
Invisible Suspension Linkage
Low quality cockpits
Econo-cars with small bangers, plenty of em now
Dyno and performance upgrades
Hydraulics
Fuzzy Dice
Neon Highlights
No crowd or ambient sounds

Blah
stupid suggestions.
Bikes
fwd, rwd and awd cars

And wreckers, maybe karts too
bugs
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(thisnameistaken) DELETED by thisnameistaken
Quote from Stellios :Bikes

Blasphemy. I see no reason why bikes shouldn't be included. It's merely yet another form of (legitimate) racing.
Quote from Tweaker :
Fuzzy Dice
[...]Blah

I'll have to disagree with that one Tweak. It can be a form of g-force gauge
Somehow when I picture a fuzzy dice in my mind it's always pink I'd want mine white.

For my own suggestion I'll add:
- Overly resource consuming physics engine
- Boats
- Fanboys
I knew someone would say that

Would be useful for that indeed, but it doesn't prove anything, PLUS fuzzy dice are so overused these days -- especially in muscle cars. Only a pimp or ballah can use one
A graphics engine more used by benchmarkers than players.

LFS certainly needs some gfx updates, but lets not go silly.
[LFSFAN:ON]I don't want to see more realism in LFS than what we have currently. If we get too real, it will be too hard to race. Ban realism, go beaming to pits[LFSFAN:OFF]

Errrrr...
IMO we do NOT need...


...lx8,lx10,lx12...
...more open wheelers
...supra, mistubishi,
...ah, let's make that all crappy ricers
...dammit, all real cars
...all options to pimp a car ridiculously (pre-fabricated vinyls, N2O, neons, spoiler kits etc)
...more tracks (already enough)
...more closed/private servers, everyone should be free to join a game, that's community imo.
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(Hitman_MT) DELETED by Hitman_MT
Quote from thisnameistaken :I saw that you meanie

It's OK, Tristan just earnt himself another 5am text.
Quote from tristancliffe :Traction Control
ABS

Why? If LFS is to be a realistic simulator with realistic cars, then these two things should be included.
Godzilla!
Okay, Traction control on the low powered shopping trolleys that don't need it anyway but manufacturers have to put it on for legislation and want to put it on to add to the features list. I hope the high powered cars, and ESPECIALLY the race cars don't get it. Ever. Even an F1 car - no one wants traction control in F1 in real life. As Scawen is making a virtual life (seems real enough to me), then we can make F1 as it should be - unmolested by sissy driver aids.
#18 - ndiw
remove WHEEL view. only incar in game view. so it's harder for hotlaps.

thanks.
Tracks converted from games
Hmm, what else don't we need?

- AI who aren't fun to race because they're too slow to be any competition, even in Pro mode, and even at the KY oval
- historic F1/sports cars (or at least cars that look and feel like them). No, wait, that's a cool idea!
- people not reading previous threads or doing forum searches and then making totally un-LFS suggestions that have been shot down already. But that's a human problem, not a game problem

I'm undecided on bikes. I just don't see how you can properly simulate riding a bike when you're sitting in a chair steering with a wheel (or gamepad or mouse or keybd) ... but I'm not closed on the subject.

ndiw, I like wheel view. I have an old rig and having just the wheels there slightly improves my frame rate - plus it makes every car feel like an open wheeler

To sum up, for a game that's stilll very early in development, LFS seems to have most of what it needs and not much of what it doesn't.
threads like these.. i mean alot of this stuff SHOULD be in LFS

ei: hyperactive.. whats LFS without fwd, rwd, and awd cars..? what does that leave? right hand drive!?!?!
Quote from XCNuse :ei: hyperactive.. whats LFS without fwd, rwd, and awd cars..? what does that leave? right hand drive!?!?!

Boats, aeroplanes, tanks, helicopters...

Nah, I just can't understand why would we want karts. They would be even twitchier that LX6 with 12 litre turbo engine. And the smaller karts have only rear brakes...omg
first of all, the names should be changed because the XFG, FG8, XGT...
are not good names for cars. shortforms should be avoided in terms of usability, that*s a general rule. why not giving them names like: Baracuda, and dthe GT version Baracuda GT or so. Anamil names are mostly not under any copyright or trademark.

the other thing is: bendable glass i know its difficult for programming, but why is the frontwindow bendable when the car crashs it should split or so, but not bend

the third thing: when cars crash or hit walls ect. they start flying 50m in the air and land somewhere 200m away. that is not realistic, and on top of that, it can influence other cars by falling down on them even when they are 100m away. i know this thing is fun, but should be choosable by the server host, if there is realistic crashing or the style it is now...
Did you actually read the TITLE?
Things that shouldn't be in LFS

- Drifters
- Driver aids
- Mechanical birds flying wildly out of control across the race track
- People under 13.
- Annoying DING sound when some one types a message
- NFSU type car mods
- ehe he eh hehe eh ehe eh hee ee (sideways face)
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