ATM, I think like 99% of people would agree that LFS is pretty crap offline. Sure, you get the physics, tracks, and something resembling an opponent (I'm talking about the cones, not the AI ), but there is no gameplay offline.
LFS is purely a shell offline.
So, what I'd propose is that a little more attention is paid to this side of the game. Not necessarily involving the AI either. Offline challenges like 10 laps under xx : xx.xx time, or Sprinting to the end of the first sector, then back to the start as fast as you can.
Some AI involved aspects would be nice too though, like some kind of synchronised driving, fastest lap tourneys, or technical tracks with obstacles (like autox, only with AI). The sort of stuff you might do with one or two mates on a lan event?
Point being?
Well that is another aspect that needs improvement. There is currently no incentive to race offline. I have no idea what this incentive could be, but it would have to be something that people couldn't immediately access online.
Maybe this is where points could come in. If you got points for doing stuff offline too, and they were required to unlock certain variations of tracks (with the base track being immediately available) then you could either race online, or offline to progress through the content.
Perhaps a stupid idea considering it's supposed to be an online racing simulation, but I reckon it is food for thought.
LFS is purely a shell offline.
So, what I'd propose is that a little more attention is paid to this side of the game. Not necessarily involving the AI either. Offline challenges like 10 laps under xx : xx.xx time, or Sprinting to the end of the first sector, then back to the start as fast as you can.
Some AI involved aspects would be nice too though, like some kind of synchronised driving, fastest lap tourneys, or technical tracks with obstacles (like autox, only with AI). The sort of stuff you might do with one or two mates on a lan event?
Point being?
Well that is another aspect that needs improvement. There is currently no incentive to race offline. I have no idea what this incentive could be, but it would have to be something that people couldn't immediately access online.
Maybe this is where points could come in. If you got points for doing stuff offline too, and they were required to unlock certain variations of tracks (with the base track being immediately available) then you could either race online, or offline to progress through the content.
Perhaps a stupid idea considering it's supposed to be an online racing simulation, but I reckon it is food for thought.