I'd say the removal of throttle cut and auto blip driving aids are more than likely, regarding the translation files. Of course not officially mentioned. Plus it's certain it's gonna have several different kind of gearboxes (again the translation files).
I still don't understand the interiors thing - the piece of news says they're not yet ready but will be released as soon as possible? So either 1) patch Y is waiting for the interiors or 2) we'll get another incompatible patch soon... both sounds unlikely
Why car interiors can be added only through incompatible patch? I mean, it's 3d and texture update for car models - it doesn't affect physics and actual driving, thus no replay OOS. Or am I misunderstanding something?
the collision detection also works on the models in some way or another so a compatible patch might cause miscalculations when 2 cars get close to each other ... not that anyone would notice anythings different but still
I'm unsure how it all ties together but you can swap the body on a car without affecting the mass and weight distribution. It's only aero I've noticed change with the body.
I think collision detection is the issue, as the collision body seems to come from the vob file as well as the 3D mesh.
Thats right, but I don`t think it`s fixed yet, meaning maybe next patch will fix this. Since probally this patch mostly was about cars and tracks But... he might surprise us, who knows what lies ahead?