They released one today!!!!
CMX Viewer update : Added FBM We've updated the CMX Viewer with the new Formula BMW FB02 car which will be available in the coming patch Y. Skinners, you can start your drawing software Or you can just download the new CMX viewer to have a close-up look at the new car. Download the S2 CMX Viewer version Y
except that as niels tends to point out repeatedly with a determination that makes him both admirable and very much like a broken record all wheels pedals and other controls which dont come with a receipt that has your soul listed as payment are nothing like what youd find in a real car and often more hindering than helping in achieving realistic inputs/feedback
a cheap plastic wheel that takes 10 seconds to go from lock to lock on its own is just about as far removed from a real cars wheel as a gamepad or a mouse and yet neither of those 2 input methods diminish or enhance the quality of the underlying physics of lfs in any which way
Then by the same logic we shouldn't play LFS because the tires will never be perfect. That argument is balls anyway, if you're driving properly you're not generally concerned with how fast the wheel can spin 180deg all by itself, unless you're drifting I guess. Mating a plastic wheel or a stainless one doesn't affect the input anyway.
Yikes, what the heck is with people's reading on this thread? NOBODY is saying remove keyboard support. The point is: don't complain that it's harder, or that clutching is a problem, or whatever. It is what it is, and NO concession should be made to make it easier or simpler or dumbed down or otherwise enhanced to compensate for the fact that it's a keyboard.
i fail to see how that is in any way the same logic
it can make a world of a difference if youre driving a dfp at 720 and need to countersteer fast while racing
also having a non pressure sensitive brake pedal changes heel and toe from something simple and intuitive into something somewhere between hit and miss and impossible
Because you're on about minor imperfections, comparing them to major similarities.
You didn't mention resistance, so I thought you meant how fast the wheel can react on it's own volition. Resistance is a minor annoyance, I never found my Momo all THAT debilitating, but then single arm curling 65lbs isn't an issue for me either. All the more reason to buy a G25
The point is a wheel of some type is much better than a keyboard for driving. The plastic wheel with slow FFB is not perfect, but it is something.
Yes, the more realistic the equipment is, the better the experience is overall. Plastic pedals with almost no resistance are going to be very hard to heal toe. I have a great set of pedals, and they are hard to heal toe. But, adversity is the mother I am sure we will figure out ways to fix it. The rubber ball under the brake pedal is probably the quickest and easiest way.
It ain't going to be perfect, but at least it is more realistic than a keyboard.
There is one pro driver in the US who can't bend his ankle to heal toe while driving his Porsche because of an old football (US Style) injury. He as a button installed on top of his sequential shifter that blips the throttle for him. He mashes the button when down shifting and an electric servo blips the throttle for him. He has to get an exeption to the rules to use it, but it works. I don't think this relates to what we are talking about, but it was interesting anyway.
Have you ever 'clutch' with a keyboard ?
I'm not flamming(or complaining) at somebody in particular, and I know the meaning of this thread. I just want to point that to drive using a keyboard is not an advantage regarding a wheel. So, why make it harder on keyboard ?
The actual keyboard settings are OK for me (the clutch it's the only thing I put in automatic), and aren't easier than holding a wheel in his hands.
Hey man, I'm not bugging you, I just try to say that driving with the keyboard is enough hard and there is no need to make it harder and harder, IMO.
But that´s the thing it´s not a minor problem it´s a fundamental flaw in the design. Just because it´s circular and you hold it in both hands doesn´t automatically turn it into a proper representation of a wheel.
To stick with your imho flawed analogy, a pacejka or generally a curve based tyre model doesn´t necessarily produce good results just because the general approach isn´t all that bad, and I´m sure anyone who´s ever played a isi sim can agree.
Waving a piece of cheap, circular plastic in the general direction of a car just isn´t enough to make it any more realistic as an input method, it might be enough to make the user feel good about himself though, albeit in a dorky way.
In many ways a mouse easily overcomes a whole bunch of problems all logitech wheels have at present and thus, as far as the achievable finesse in driver steering wheel inputs is concerned, can come closer to what a real driver would be able to do than your random piece of logitech garbage.
But your Momo is just 270°, in a real road car with more than 1000° of roation you´d easily go though the whole range of the Momo just to make T1 at Blackwood; and thats without any countersteering.
Is it? I find it almost impossible to maintain a constant brake pedal position other than 0 or 100% while waving my heel around and after reading Niels' rants im convinced im not the only one out there.
To the people complaining about lifting off the throttle and slamming it back down when shifting up affecting the longevity of plastic pedals- LFS is just now joining the club. rFactor already requires it, NR2003 also does. The result of flat shifting too much usually ends up in a destroyed gear. I know for a fact that it happens in NR2003, but im not so sure about rFactor. If your pedals break like this, either there's something wrong with the quality of your wheel or you. My pedals have shown no sign of wear from lifting off to shift after numerous hours of NR2003 and rFactor gameplay.
I use a SideWinder FFB. The only thing wrong with it right now is the shift buttons behind the wheel occasionally double/triple shifting on me. Nothing wrong with the pedals.
Man, what have you been smoking...
You can't be further from the thruth... Car is driven with a wheel and pedals, yes, that "circular thing that you hold with both hands", what does it matter if it's real leather wheel or a plastic wheel, with your arguments, we shouldn't even play racing sims, it's never going to be 100% real, that's the fact, but we gotta get as close as we can get..
ANY "circular thing that you hold with both hands" is better and more realistic than a frekin' mouse/keyboard... You are suppose to imitate reality in a sim, how are you imitating reality with a mouse, moving it on a table and eating a donut with the other hand.. Jeeeez, can't believe that we are having this discussion.. and what's the difference with 270 and 1000 degrees, in racing conditions, those changes are minor, real GTR cars have, what 360 degrees, 540, some may even have 270, heck why not, it can be adjusted... The difference is only really noticable with drifting as than you really need a large radious of rotation..
Still the funniest thing I've ever seen on the internet. Watching Tristan run the gamut of emotion in the blink of an eye; confusion, fear, shame, and finally giggling. It paralleled the more common scenario that a mother catches her son embroiled in.