actually, i would like a whole road course set...
like rally style roads...
so there are snow stages, dirt stages, mud stages, and asphault stages(touge), and rain stages(slick pavement) and i hope that there would be a general shape, except, that details are randomly generated...(like 3 variations for a section, so 3^n tracks for a perticular stage), and to make it hard... there will be no luxory of a navagator...
btw, i found out that the "gutter hook" move from initial d is a real life rally technique... used on asphault stages