One area in which I'd like to give more kudos during AutoX is in jump distance. Packet would be sent after driver has travelled more than the length of his/her car in the air and would include:
- Distance "flown"
- Object type used to launch (if possible)
- Object ID (if applicable)
So driver X hits a jump and flies 12 metres gets "You should be a s tunt driver".
Driver Y hits a barrier (Obj type = barrier), flies 10 metres and gets "Driver Y has left the racetrack in spectacular fashion"
Driver Z goes over a hump and gts airborne for 6 metres gets "Yeeeeeee-haaa"
...or something like that. Points can also be scored for distance off jumps.
- Distance "flown"
- Object type used to launch (if possible)
- Object ID (if applicable)
So driver X hits a jump and flies 12 metres gets "You should be a s tunt driver".
Driver Y hits a barrier (Obj type = barrier), flies 10 metres and gets "Driver Y has left the racetrack in spectacular fashion"
Driver Z goes over a hump and gts airborne for 6 metres gets "Yeeeeeee-haaa"
...or something like that. Points can also be scored for distance off jumps.