Yes you all i have a question on about going with neon under a car how would i do that would i make a tube and put an neon out put on it but then how would i get the glow can somone tell me how????? thanks
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" Hey, I have a question about getting neon under a car. How do I do that? Do I make a tube and put neon out, but then how do I made it glow? Can someone plz help me..."
I personally have no idea seeing as how I just started using 3D programs... But I re-worded ur post becuase no-one else would answer becuase they can't understand it...
A lot of programs can use self-illumination - i.e. a solid can emit light. You'll also want to use volumetric lights if possible to give the impression of dust in the air illuminating, and looking more real.
But lighting in renders is a HUGE and complex topic, so you'll just have to try lots and lots and lots. Nothing better than experimenting over and over again. Apart from reading a book on the subject (but that won't stop you from needing to experiment over and over again).
You don't need to have any third party renderer to do glowing neon effects. The standard 'light tracer' or 'Mental Ray' from 3ds max can create the effects.
Here is a test render I did, only took 24 secs to render (Duo Core, with 4G ram) A very simple set up which takes only about 5 mins.
You can download the attached scene (3ds max 2008) and replace it with your car and neon. (I have not include any texture maps in the zip)
You still can do the neon effects in 3ds max 7 with 'mental ray' renderer. There are lots of tutorial on the internet to show how to do neon with mental ray.
the ones i have found use video post and u can render a car in it lol.... /me goes to google and starts looking. Thanks for the tip. You have msn or xfire? and one more question do u use brazil at all?
In 3ds max 2008, there is 'Car paint' shader for mental ray. That is all I used.
However, you can use raytrace shader and mix with fall-off to create realistic reflections.
omg dude sexy!!!! i wish brazil would do that... i cant find out how to get the reflections right....
ok here we go im going to start now check back soon to see what it looks like....
Ok here is my first mental ray render. There are a few problems the main one is the glass. 2nd one is the back ground and. 3rd one is the rims witch i plan on replacing.... =) what do i need to fix?