Presumably to fix the issue with stats updates. I think I broke the system yesterday by winning a race. The stats weren't built to handle that condition.
Every car except the Lotus I run at 900 in game/in windows which lets iRacing sort it out (I don't care about a "hard stop" if you've hit the hard stop you've crashed )
FFB in the Radical around 8, though I'm using a DFGT.. The G25/27 FFB seems a bit weak in comparison so your setting of 12 might be fine if that's the wheel you have (you can feel the tyres and more subtle forces a lot better with lower FFB settings, go to high and it all gets clipped out)
StableX is obviously more interested in having a workout than feeling what his car is doing
Picked up a new video card and finally got in a proper try (was set to buy a GTX 460 on sale but just before stepping into the store I found a 9800GT that was on an even bigger sale).
Initially had massive massive massive stuttering issues even though I was getting a solid 80 fps or so (apparently this is common). Played around with the settings semi-randomly and now it runs smoothly.
Seriously...how the hell you can drive like that I just don't know. I just tried it with the FFB at 30 in sim and it feels bloody awful. There's a complete lack of any meaningful information in the FFB when its that high. You must drive by visual and sound cues only as you certainly dont get any help from the wheel like that.
ah, jabba, so annoying when you have started pole, led nearly the full race, then touch the inside on the tri-oval and nearly spin, then somehow making the outside work to get 2nd place :| http://members.iracing.com/mem ... =2658029&custid=51005
The fixed setup on the RHD mazda is way too tight. I did some hosted session last week at mosport and really free'd the thing up. Now I feel like I can't turn
Ovals... Dunno, it might be ok on higher licensed servers. Last week I gave it a go again and tried the Indy @ Charlotte. Needless to say it was horrible, the walls are like magnet, then I steered way too much and then changed direction too fast, ended up like this. So yeah, no ovals for a while.
It definitely understeers a lot. The first few laps it's not bad, but about 10 laps in (at LRP) it gets pretty understeery, then seems to free up later on though.
If its anything like how the tyres on the solstice react, then you have to change your driving style to look after the front tyres.. Which in the solstice was, get off the throttle and really throw the car in, and maximise exit. Obviously I don't know if that will work with the mx5, since I haven't driven it.. But there's an idea for you
Having seen high banked tracks in person, racing them on a computer game still doesn't do them justice at all. Those turns at Talladega are literally 4 stories high.