The online racing simulator
Quote from dougie-lampkin :I'm sure that racing cars can be modified to increments/decrements of 0.01 at least?

for that kind of accuracy youd need at least 100 cogs... unlikely in a car transmission
+1
#28 - DeMS
Not talking about the formulas here, but I thought most if not all 90's and 80's cars just show percentage in the fuel gauge in the fashion of :
'Full'
'1/2'
'Empty'

With a couple of lines to specify 3/4 and 1/4.

However, I see the change of the percentage towards another measure a waste of time of sorts, since then people would want their own measuring value (liters, UK gallons, USA gallons, barrels...) and such, whereas the percentage gives an accurate enough figure - in my opinion
Well idk lol, I've never had to buy custom gearboxes lol...

I think fuel is fine as percentage...Not only is it easier to work with, but those who want to work in litres can still do the math...

@ DeMS: That's still percentage, it just doesn't have all of the digits between 0 and 100
Quote from Woz :The trouble with the current gear option is that its just too flexible. In reality you might pick gears by ratio's but then there will only be a few ratios you can pick.

You will not be able to adjust by 0.0001 steps like LFS. Guess that was more I was getting at. So if they are in ratios it should work on teeth internally and work out the ratio for display, that will give realistic options and steps

I agree, on the road going cars there should only be a handfull of final drive ratios available and two maybe three (and three is a stretch) gearbox ratio sets available.
+1. this screwd me big time in an event once.
#32 - Woz
Quote from GobLox :I agree, on the road going cars there should only be a handfull of final drive ratios available and two maybe three (and three is a stretch) gearbox ratio sets available.

Even the race cars. The Aussie V8s teams at Bathurst are only allowed to select final drive ratios from a choice of 3 settings for example.
+1, as long as you don't have to pay for the litre(s).

I also think it'll make LFS 'more' of a sim that way. besides, what car uses percentage (apart from F1's) to measure the fuel in a car?
Quote from Furiously-Fast :I also think it'll make LFS 'more' of a sim that way. besides, what car uses percentage (apart from F1's) to measure the fuel in a car?

What car do you have?

Mine measures in percentage. My fathers car measures in percentage. My sisters car measures in percentage. Only place where I ever see litres is on the gas station when I fill up. Even then I always fill the tank by percentage. 100%
Quote from March Hare :What car do you have?

Mine measures in percentage. My fathers car measures in percentage. My sisters car measures in percentage. Only place where I ever see litres is on the gas station when I fill up. Even then I always fill the tank by percentage. 100%

Exactly. Mysteriously, my car's meter also measures fuel-capasity in percentage.
Quote from Gekkibi :Exactly. Mysteriously, my car's meter also measures fuel-capasity in percentage.

Maybe this is a Finnish thing
This suggestion couldn't make much less difference really.

They could invent a brand new unit, "Vlaardingens" for instance- your car can hold 85 Vlaardingens, you need 2 per lap, the race is 20 laps, you need at least 40 Vlaardingens to finish the race. The maths will always be the same, only the values will change, be it litres, percentage, gallons or Vlaardingens.
Vlaardingens? What's wrong with Scawens or Baileys?

"20 Scawens to the mile"
Hahaha, I like it

You must admit that Vlaardingens sounds much more illustrious, and we don't want people wasting good drink in their fuel tanks now, do we?

Sam
I know most cars measure fuel in percentage (with the gauge showing 0, 1/4, 1/2, 3/4, 1). But when you're filling up, you don't get percentages, you get liters. This would just make LFS more realistic. Every car should have it's own slider that stops at it's maximum fuel capacity. Or you could use the same one and actually have fuel spilling out of the car because you put too much. LOL
Just a little thing Vlaardingen is a town in the Netherlands
It would be better to combine it like 100l tank and lfs show 1l 1%
I think you should have to guess how much fuel you have left.
+1
Inside car - use percentage
On the garage/pit - use liters

The reason is, real garages dont have sensors to detect each cars' tank size, and transform each liter to percentage acording to the size. But as some people pointed out, cars work in percentages.

So its like going to the station, you know how many liters you have to put in, then inside the car you see how % it is.
Quote from LiveForBoobs :real garages dont have sensors to detect each cars' tank size

But real garages have computer programs that give the information.

Besides there are no garages on race tracks. And as far as I know there is no other place to fill up in LFS than the pits.
So you are actually saying that the pit crew doesn't know how big the tank is. Yeah, right. I bet they just quess the amount in F1 too.
Quote from March Hare :But real garages have computer programs that give the information.

Besides there are no garages on race tracks. And as far as I know there is no other place to fill up in LFS than the pits.
So you are actually saying that the pit crew doesn't know how big the tank is. Yeah, right. I bet they just quess the amount in F1 too.

F1 is exception, of course. They have computer program and sensors/detectors/probes for making optimal coffee and exactly square ice-cubes...

It is whole different in club-racing. Only way to know how much fuel is left in the tank is to guess (Of course there is fuel-meter, but it not precise enough. I know they would rather tank "10 liters" instead of "8.5 %".
Quote from Gekkibi :It is whole different in club-racing. Only way to know how much fuel is left in the tank is to guess (Of course there is fuel-meter, but it not precise enough. I know they would rather tank "10 liters" instead of "8.5 %".

So should the fuel load be made more inaccurate in LfS?

Which unit would LfS use for the fuel amount? Litres, imperial gallon, US gallon, barrel?

Persentage is universal, why not use it.
Quote from March Hare :So should the fuel load be made more inaccurate in LfS?

Which unit would LfS use for the fuel amount? Litres, imperial gallon, US gallon, barrel?

Persentage is universal, why not use it.

Maybe the meter should be more inaccurate (I mean in F12). The unit could be changable so we could use what we use in real life. Imperial gallons for brits, US gallons for americans and liters for humans.

When you refuel your car, do you see how much in percentage you put gasoline? I bet you see that how many liters you have put.
Quote from Gekkibi :When you refuel your car, do you see how much in percentage you put gasoline? I bet you see that how many liters you have put.

Yes I see how many litres went in because it says so on the meter. But I also know there is 100% fuel in the tank after I filled it up.
But before I filled it up I only knew there was about 1/8 of a tank left. 63/8 is about 8 so when I went to fill it up I had about 8 litres (about 2 gallons) left.

You want the devs to add litres and both gallons to the mix when we can do the same with percentages. OK fine.

Then why not add radians for the angles? And mm for toe?

FGED GREDG RDFGDR GSFDG