Users can cause sudden lag spikes by flooding another user with multiple rapid setup sends. And this isn't detectable via insim (like a message flood would be) afaik so an external protection scheme can't be applied.
Had that happen yesterday when a user wanted to share his setup with me, he spammed the send setup button (because "I wasn't paying attention to him"), I got a screen full of "has sent his setup" messages and a lagspike, which can be pretty damned annoying when approaching a turn.
Had that happen yesterday when a user wanted to share his setup with me, he spammed the send setup button (because "I wasn't paying attention to him"), I got a screen full of "has sent his setup" messages and a lagspike, which can be pretty damned annoying when approaching a turn.