The online racing simulator
Clutch, still!
(184 posts, closed, started )
Quote from Speed Soro :It doesn't make sense that the bargraph is just a temperature display, cause if so it could be just a rectangle (or a square or any other shape) with color variations.

It increases its lenght and changes its colour, so it just can indicates the wear, while the colour indicates the temperature rising (which is very very easy to rise up and very difficult to fall down).

This is getting annoying. Get it into your brain that LFS does not simulate clutch wear. The clutch temperature bar shockingly shows clutch temperature. It simply changes colour at set points to show you the likely effect of your clutch being that hot.

If you just drive intelligently you won't be overheating the clutch in the first place, I'd love to see a replay showing what the hell you're doing.
Perhaps it WILL indicate both wear AND temperature, eventually, and is actually a one-gauge-indicates-all design. But right now LFS doesn't simulate wear.
OMG, I can't see anymore ! And I can't play piano, I can't sing... my life is over.

:bigeyes2:
FFS Sorro, post some replay already so we can see what the problem is. It would benefit you and the whole community if there is something really wrong. Isn't that the whole point?
Ok, LFS does not simulate clutch wear, I didn't know that, but the way that the clutch information is made, guides to wrong interpretation (once you don't know what it really means).

In a RPM gauge you have change of the colours and of the length of the bar, however the colour changes once that the bar reaches some point in the length.

The clutch bar changes the colours without change the length and vice-versa, so the common sense says that you get two independent informations on the same gauge.

And I'm not convinced that I'm wrong, and I still think that the clutch's behavior (heating/wearing or only heating, whatever) is wrong simulated, too exaggerated.

And I'm not bashing the LFS or anyone here, so stop bashing me. I keep the respect, you keep the respect.
Are you sure the colour is independent of bar length?
#182 - AMB
Clutch is definately an issue, i was racing and i pitted in the FO8, came out of the pitbox with a overheated clutch and lost 2-3 secs a lap because of it, it should be a more heavy duty clutch although i like the clutch overheating idea, it just overheats too easy and also the clutch slips a lot on the FO8 and some other cars.
Quote from Speed Soro :In a RPM gauge you have change of the colours and of the length of the bar, however the colour changes once that the bar reaches some point in the length.

And with different cars the rpm bar would change color differently for different engines. The same is true between different cars for the clutch heat bar as each car has different clutch characteristics.

Quote from AMB :it should be a more heavy duty clutch although i like the clutch overheating idea, it just overheats too easy and also the clutch slips a lot on the FO8 and some other cars.

If you make the clutches more heavy duty and then you don't need to think about mechanical sympathy then what's the point of having clutch heat in the first place

Most people don't have an issue with the clutch overheating, just in some isolated circumstances. So that tells me it ok but anyways I'm sure it will get fine tuned along the way as its early days yet.
This thread is in an infinite loop of complete futility. I don't think anything new and/or useful has been brought to the thread since the first 2 pages. It's just more iteration and reiteration.

I'm going to make an executive decision to close the thread. If anyone has anything genuinely new/different to bring, feel free to PM me and I'll crack it open for them to post it. No timewasters please.
This thread is closed

Clutch, still!
(184 posts, closed, started )
FGED GREDG RDFGDR GSFDG